RoR2: FinalStageDeath (#766)
Added a YAML option for 'FinalStageDeath', a toggle for 'death on the final boss stage counts as a win'. Defaults to on. Co-authored-by: Vale <58179315+DelosIX@users.noreply.github.com>
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@@ -110,7 +110,8 @@ class RiskOfRainWorld(World):
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"seed": "".join(self.world.slot_seeds[self.player].choice(string.digits) for i in range(16)),
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"totalLocations": self.world.total_locations[self.player].value,
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"totalRevivals": self.world.total_revivals[self.player].value,
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"startWithDio": self.world.start_with_revive[self.player].value
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"startWithDio": self.world.start_with_revive[self.player].value,
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"FinalStageDeath": self.world.final_stage_death[self.player].value
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}
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def create_item(self, name: str) -> Item:
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