implement science-not-invited filtering/scaling if that mod is installed

(Max count of research will be set to 10,000 * player_tech_cost) so as to not have an unreasonable amount.  Also,  other player installed mods, and even the infinite techs will have the max science pack level applied to them.)
This commit is contained in:
CaitSith2
2021-11-08 10:00:00 -08:00
parent fa56541b3a
commit 0b096528d4
4 changed files with 53 additions and 6 deletions

View File

@@ -26,11 +26,31 @@ template_tech.prerequisites = {}
function prep_copy(new_copy, old_tech)
old_tech.hidden = true
new_copy.unit = table.deepcopy(old_tech.unit)
local ingredient_filter = allowed_ingredients[old_tech.name]
if ingredient_filter ~= nil then
new_copy.unit.ingredients = filter_ingredients(new_copy.unit.ingredients, ingredient_filter)
new_copy.unit.ingredients = add_ingredients(new_copy.unit.ingredients, ingredient_filter)
if mods["science-not-invited"] then
local weights = {
["automation-science-pack"] = 0, -- Red science
["logistic-science-pack"] = 0, -- Green science
["military-science-pack"] = 0, -- Black science
["chemical-science-pack"] = 0, -- Blue science
["production-science-pack"] = 0, -- Purple science
["utility-science-pack"] = 0, -- Yellow science
["space-science-pack"] = 0 -- Space science
}
for key, value in pairs(ingredient_filter) do
weights[key] = value
end
SNI.setWeights(weights)
SNI.sendInvite(old_tech)
-- SCIENCE-not-invited could potentially make tech cost 9.223e+18.
old_tech.unit.count = math.min(10000, old_tech.unit.count)
end
new_copy.unit = table.deepcopy(old_tech.unit)
new_copy.unit.ingredients = filter_ingredients(new_copy.unit.ingredients, ingredient_filter)
new_copy.unit.ingredients = add_ingredients(new_copy.unit.ingredients, ingredient_filter)
else
new_copy.unit = table.deepcopy(old_tech.unit)
end
end