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Minor bug fixes, added text to all NPCs.
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@@ -62,7 +62,7 @@ class World(object):
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if r_location.name == location:
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self._location_cache[location] = r_location
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return r_location
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raise RuntimeError('No such entrance %s' % location)
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raise RuntimeError('No such location %s' % location)
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def find_items(self, item):
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return [location for location in self.get_locations() if location.item is not None and location.item.name == item]
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