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https://github.com/MarioSpore/Grinch-AP.git
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Server: add slot_info key to Connected
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12
Main.py
12
Main.py
@@ -9,7 +9,7 @@ import tempfile
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import zipfile
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from typing import Dict, Tuple, Optional
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from BaseClasses import Item, MultiWorld, CollectionState, Region, RegionType
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from BaseClasses import MultiWorld, CollectionState, Region, RegionType
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from worlds.alttp.Items import item_name_groups
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from worlds.alttp.Regions import lookup_vanilla_location_to_entrance
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from Fill import distribute_items_restrictive, flood_items, balance_multiworld_progression, distribute_planned
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@@ -250,11 +250,14 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
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import NetUtils
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slot_data = {}
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client_versions = {}
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minimum_versions = {"server": (0, 1, 8), "clients": client_versions}
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games = {}
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minimum_versions = {"server": (0, 2, 4), "clients": client_versions}
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slot_info = {}
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names = [[name for player, name in sorted(world.player_name.items())]]
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for slot in world.player_ids:
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client_versions[slot] = world.worlds[slot].get_required_client_version()
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games[slot] = world.game[slot]
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slot_info[slot] = NetUtils.NetworkSlot(names[0][slot+1], world.game[slot], world.player_types[slot])
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precollected_items = {player: [item.code for item in world_precollected]
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for player, world_precollected in world.precollected_items.items()}
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precollected_hints = {player: set() for player in range(1, world.players + 1)}
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@@ -288,8 +291,9 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
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multidata = {
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"slot_data": slot_data,
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"games": games,
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"names": [[name for player, name in sorted(world.player_name.items())]],
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"slot_info": slot_info,
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"names": names, # TODO: remove around 0.2.5 in favor of slot_info
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"games": games, # TODO: remove around 0.2.5 in favor of slot_info
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"connect_names": {name: (0, player) for player, name in world.player_name.items()},
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"remote_items": {player for player in world.player_ids if
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world.worlds[player].remote_items},
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