Add per-client remote_item settings + TextOnly Tag
* Tracker tag will receive all items via server (including local) * TextOnly tag will receive no items * TextClient sends TextOnly tag * precollected items / start_inventory does not get an "Order received" number anymore * local items do always get an "Order received" number now * multisave changed, includes version number now, upgrade works for games (not trackers)
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Fabian Dill
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@@ -476,7 +476,8 @@ Tags are represented as a list of strings, the common Client tags follow:
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| AP | Signifies that this client is a reference client, its usefulness is mostly in debugging to compare client behaviours more easily. |
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| IgnoreGame | Tells the server to ignore the "game" attribute in the [Connect](#Connect) packet. |
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| DeathLink | Client participates in the DeathLink mechanic, therefore will send and receive DeathLink bounce packets |
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| Tracker | Tells the server that this client is actually a Tracker and will refuse new locations from this client. |
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| Tracker | Tells the server that this client is actually a Tracker, will refuse new locations from this client and send all items as if they were remote items. |
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| TextOnly | Tells the server that this client will not send locations and does not want to receive items. |
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### DeathLink
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A special kind of Bounce packet that can be supported by any AP game. It targets the tag "DeathLink" and carries the following data:
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