palette fixes

This commit is contained in:
Fabian Dill
2020-10-24 02:46:18 +02:00
parent b91a627b32
commit 0c6943fc6a
2 changed files with 13 additions and 12 deletions

View File

@@ -373,7 +373,8 @@ def parse_arguments(argv, no_defaults=False):
'heartbeep', "skip_progression_balancing", "triforce_pieces_available",
"triforce_pieces_required", "shop_shuffle",
'remote_items', 'progressive', 'dungeon_counters', 'glitch_boots', 'killable_thieves',
'tile_shuffle', 'bush_shuffle', 'shuffle_prizes', 'sprite_pool', 'dark_room_logic', 'restrict_dungeon_item_on_boss']:
'tile_shuffle', 'bush_shuffle', 'shuffle_prizes', 'sprite_pool', 'dark_room_logic', 'restrict_dungeon_item_on_boss',
'hud_palettes', 'sword_palettes', 'shield_palettes', 'link_palettes']:
value = getattr(defaults, name) if getattr(playerargs, name) is None else getattr(playerargs, name)
if player == 1:
setattr(ret, name, {1: value})