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Merge branch 'main' into breaking_changes
# Conflicts: # Main.py # worlds/alttp/EntranceRandomizer.py
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@@ -402,8 +402,11 @@ def roll_settings(weights: dict, plando_options: typing.Set[str] = frozenset(("b
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ret.accessibility = get_choice('accessibility', weights)
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entrance_shuffle = get_choice('entrance_shuffle', weights)
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ret.shuffle = entrance_shuffle if entrance_shuffle != 'none' else 'vanilla'
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entrance_shuffle = get_choice('entrance_shuffle', weights, 'vanilla')
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if entrance_shuffle.startswith('none-'):
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ret.shuffle = 'vanilla'
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else:
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ret.shuffle = entrance_shuffle if entrance_shuffle != 'none' else 'vanilla'
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goal = get_choice('goals', weights, 'ganon')
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ret.goal = {'ganon': 'ganon',
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@@ -692,6 +695,7 @@ def roll_settings(weights: dict, plando_options: typing.Set[str] = frozenset(("b
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ret.sprite_pool += [key] * int(value)
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ret.disablemusic = get_choice('disablemusic', romweights, False)
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ret.triforcehud = get_choice('triforcehud', romweights, 'hide_goal')
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ret.quickswap = get_choice('quickswap', romweights, True)
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ret.fastmenu = get_choice('menuspeed', romweights, "normal")
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ret.reduceflashing = get_choice('reduceflashing', romweights, False)
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