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Merge branch 'main' into breaking_changes
# Conflicts: # Main.py # worlds/alttp/EntranceRandomizer.py
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@@ -361,7 +361,7 @@ def generate_itempool(world, player: int):
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world.clock_mode[player] = clock_mode
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if treasure_hunt_count is not None:
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world.treasure_hunt_count[player] = treasure_hunt_count
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world.treasure_hunt_count[player] = treasure_hunt_count % 999
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if treasure_hunt_icon is not None:
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world.treasure_hunt_icon[player] = treasure_hunt_icon
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