Lingo: Fix broken good item in panelsanity (#3249)

This commit is contained in:
Star Rauchenberger
2024-05-02 08:14:30 -05:00
committed by GitHub
parent 8c8b29ae92
commit 0d586a4467

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@@ -278,7 +278,7 @@ class LingoPlayerLogic:
"iterations. This is very unlikely to happen on its own, and probably indicates some "
"kind of logic error.")
if door_shuffle != ShuffleDoors.option_none and location_classification != LocationClassification.insanity \
if door_shuffle != ShuffleDoors.option_none and location_checks != LocationChecks.option_insanity \
and not early_color_hallways and world.multiworld.players > 1:
# Under the combination of door shuffle, normal location checks, and no early color hallways, sphere 1 is
# only three checks. In a multiplayer situation, this can be frustrating for the player because they are