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LADX: Add more specific "item icon guessing" support for some games (#4706)
* DKC3, PKMN R/B/Em, M&L specific item matches * MLSS Bean types are now discrete * Add Doom 1/2 items * Add Doom 1/2 items, actually * Add Inscryption items * Add more SA2B items, Minecraft * Add VVVVVV * Add misc items, comma fixes * Hat in Time items * Misc changes * Expand TODO * Add more OoT items, Pokemon consumables * KH2 * KH1, adjust KH2 items * Formatting fixes * more item changes, fix kh1 name * Fix KH1 name * Add Full Heal to MEDICINE graphics * Final comma fixes before PR * Add Full Restore as Medicine * Move some names to generic, drink fixes, double-quotes consistency fix * moved ROCK SMASH match to PHRASES dict * Removed some redundant name checks, remove Old Amber check from Emerald * Added "PASS" generic check as "LETTER" sprite * Removed TODO * Corrected KH1 name for real this time * Icon assignment now uppers freogin item string during comparison * Doom skull keys are now NIGHTMARE_KEY, added QUILL as generic for FEATHER * KH2 armor is Blunic, accessories are Ribbons * KH1 accessories/armor are Blunic * "ROCK SMASH" is now "BOMB" * Removed extra space
This commit is contained in:
@@ -107,6 +107,7 @@ SYNONYMS = {
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'JUMP': 'FEATHER',
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'JUMP': 'FEATHER',
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'PLUME': 'FEATHER',
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'PLUME': 'FEATHER',
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'WING': 'FEATHER',
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'WING': 'FEATHER',
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"QUILL": "FEATHER",
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# SHOVEL
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# SHOVEL
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'DIG': 'SHOVEL',
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'DIG': 'SHOVEL',
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@@ -343,6 +344,8 @@ SYNONYMS = {
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# TRADING_ITEM_LETTER
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# TRADING_ITEM_LETTER
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'CARD': 'TRADING_ITEM_LETTER',
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'CARD': 'TRADING_ITEM_LETTER',
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'MESSAGE': 'TRADING_ITEM_LETTER',
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'MESSAGE': 'TRADING_ITEM_LETTER',
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"TICKET": 'TRADING_ITEM_LETTER',
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"PASS": 'TRADING_ITEM_LETTER',
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# TRADING_ITEM_BROOM
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# TRADING_ITEM_BROOM
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'SWEEP': 'TRADING_ITEM_BROOM',
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'SWEEP': 'TRADING_ITEM_BROOM',
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@@ -365,6 +368,8 @@ SYNONYMS = {
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'MIRROR': 'TRADING_ITEM_MAGNIFYING_GLASS',
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'MIRROR': 'TRADING_ITEM_MAGNIFYING_GLASS',
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'SCOPE': 'TRADING_ITEM_MAGNIFYING_GLASS',
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'SCOPE': 'TRADING_ITEM_MAGNIFYING_GLASS',
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'XRAY': 'TRADING_ITEM_MAGNIFYING_GLASS',
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'XRAY': 'TRADING_ITEM_MAGNIFYING_GLASS',
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"DETECTOR": 'TRADING_ITEM_MAGNIFYING_GLASS',
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"ITEMFINDER": 'TRADING_ITEM_MAGNIFYING_GLASS',
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# PIECE_OF_POWER
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# PIECE_OF_POWER
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'TRIANGLE': 'PIECE_OF_POWER',
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'TRIANGLE': 'PIECE_OF_POWER',
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@@ -378,6 +383,7 @@ PHRASES = {
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'BOSS KEY': 'NIGHTMARE_KEY',
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'BOSS KEY': 'NIGHTMARE_KEY',
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'HEART PIECE': 'HEART_PIECE',
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'HEART PIECE': 'HEART_PIECE',
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'PIECE OF HEART': 'HEART_PIECE',
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'PIECE OF HEART': 'HEART_PIECE',
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"ROCK SMASH": 'BOMB',
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}
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}
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# All following will only be used to match items for the specific game.
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# All following will only be used to match items for the specific game.
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@@ -404,6 +410,16 @@ GAME_SPECIFIC_PHRASES = {
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'Ocarina of Time': {
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'Ocarina of Time': {
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'COJIRO': 'ROOSTER',
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'COJIRO': 'ROOSTER',
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"Goron Tunic": "RED_TUNIC",
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"Zora Tunic": "BLUE_TUNIC",
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"Wallet": "MAGIC_POWDER",
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"Medallion": "PIECE_OF_POWER",
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"Kokiri Emerald": "RUPEES_500",
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"Goron Ruby": "RUPEES_500",
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"Zora Sapphire": "RUPEES_500",
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"Dins Fire": "MAGIC_ROD", # Fire shield
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"Nayrus Love": "MAGIC_ROD", # Protective barrier
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"Farores Wind": "MAGIC_ROD", # Create/use warp point in dungeons
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},
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},
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'SMZ3': {
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'SMZ3': {
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@@ -417,10 +433,14 @@ GAME_SPECIFIC_PHRASES = {
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'Sonic Adventure 2 Battle': {
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'Sonic Adventure 2 Battle': {
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'CHAOS EMERALD': 'PIECE_OF_POWER',
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'CHAOS EMERALD': 'PIECE_OF_POWER',
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"Rings": "RUPEES_20", # This should only affect filler Rings currency, not Flame Ring upgrade
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"Grapes": "TRADING_ITEM_PINEAPPLE",
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"Pick Nails": "SHOVEL", # Digging upgrade
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},
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},
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'Super Mario 64': {
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'Super Mario 64': {
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'POWER STAR': 'PIECE_OF_POWER',
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'POWER STAR': 'PIECE_OF_POWER',
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"Key": "NIGHTMARE_KEY" # Affect 2nd Floor / Basement / Progressive keys
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},
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},
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'Super Mario World': {
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'Super Mario World': {
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@@ -528,4 +548,336 @@ GAME_SPECIFIC_PHRASES = {
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'2500 Tokens': 'RUPEES_500',
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'2500 Tokens': 'RUPEES_500',
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'5000 Tokens': 'RUPEES_500',
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'5000 Tokens': 'RUPEES_500',
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},
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},
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"Donkey Kong Country 3": {
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"Flupperius Petallus Pongus": "TRADING_ITEM_HIBISCUS", # It's a flower in the game
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"Banana Bird": "ROOSTER", # Made sure this is a BIRD, not a BANANA
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},
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"Pokemon Red and Blue": {
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# Key Items
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"Old Amber": "STONE_BEAK", # Aerodactyl's fossil should still be a fossil
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"Coin Case": "MAGIC_POWDER", # This shouldn't spawn as RUPEES
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"Bike Voucher": "TRADING_ITEM_LETTER",
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"Oak's Parcel": "TRADING_ITEM_LETTER",
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# Drinks always get converted to MEDICINE
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"Soda Pop": "MEDICINE",
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"Fresh Water": "MEDICINE",
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# Consumables
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"Elixir": "MEDICINE",
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"Ether": "MEDICINE",
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"Antidote": "MEDICINE",
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"Awakening": "MEDICINE",
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"Burn Heal": "MEDICINE",
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"Ice Heal": "MEDICINE",
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"Paralyze Heal": "MEDICINE",
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"Full Heal": "MEDICINE",
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"Full Restore": "MEDICINE",
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},
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"Pokemon Emerald": {
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"Coin Case": "MAGIC_POWDER", # This shouldn't spawn as RUPEES
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# Drinks always get converted to MEDICINE
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"Soda Pop": "MEDICINE",
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"Fresh Water": "MEDICINE",
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# Consumables
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"Elixir": "MEDICINE",
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"Ether": "MEDICINE",
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"Antidote": "MEDICINE",
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"Awakening": "MEDICINE",
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"Burn Heal": "MEDICINE",
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"Ice Heal": "MEDICINE",
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"Paralyze Heal": "MEDICINE",
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"Full Heal": "MEDICINE",
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"Full Restore": "MEDICINE",
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"Nanab Berry": "TRADING_ITEM_BANANAS", # Special exception for Nanab Berry, which look like bananas
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"Berry": "TRADING_ITEM_PINEAPPLE",
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"Mail": "TRADING_ITEM_LETTER", # Snail mail, not chain mail
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},
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"Mario & Luigi Superstar Saga": {
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# Key Items
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"Peach's Extra Dress": "RED_TUNIC",
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"Peasley's Rose": "TRADING_ITEM_HIBISCUS",
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"Beanstar": "PIECE_OF_POWER", # Hits both Fake Beanstar and pieces of the real Beanstar, hopefully
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"Beanstone": "RUPEES_500", # They're gemstones
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"Firebrand": "POWER_BRACELET", # Magic power that affects Mario/Luigi's hands, either this or MAGIC_ROD would be okay
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"Thunderhand": "POWER_BRACELET", # Ditto
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# 1-UP Super fix
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"1-UP Super": "TOADSTOOL",
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# Drinks --> medicine
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# Syrup bottles
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"Syrup": "MEDICINE",
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# Coffee blends
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"Hoolumbian": "MEDICINE",
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"Chuckoccino": "MEDICINE",
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"Teeheespresso": "MEDICINE",
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"Blend": "MEDICINE", # for all coffee blends
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# Secret Scrolls --> MESSAGE
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"Secret Scroll": "TRADING_ITEM_LETTER",
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# Goblets --> MEDICINE
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"Goblet": "MEDICINE",
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# Pearl Beans --> Fruit
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"Pearl Bean": 'TRADING_ITEM_PINEAPPLE',
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# Bros. Armor --> Blue Tunic
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"Pants": "BLUE_TUNIC",
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"Jeans": "BLUE_TUNIC",
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"Trousers": "BLUE_TUNIC",
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"Slacks": "BLUE_TUNIC",
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"Casual Coral": "BLUE_TUNIC",
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"Shroom Bells": "BLUE_TUNIC",
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# Badges --> Ribbon
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"Badge": "TRADING_ITEM_RIBBON",
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"Soulful Bros.": "TRADING_ITEM_RIBBON",
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"Bros. Rock": "TRADING_ITEM_RIBBON",
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# Misc. Beans --> Acorns
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"Hoo Bean": "GUARDIAN_ACORN", # Beans and nuts are similar enough, right?
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"Chuckle Bean": "GUARDIAN_ACORN",
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"Hee Bean": "GUARDIAN_ACORN",
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"Woo Bean": "GUARDIAN_ACORN",
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},
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"DOOM 1993": {
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"Keycard": "KEY",
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"Computer area map": "MAP",
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"Box of": "SINGLE_ARROW", # bullets, rockets, or shotgun shells
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"Energy cell pack": "SINGLE_ARROW",
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"Chainsaw": "SWORD",
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"Medikit": "MEDICINE",
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"Skull key": "NIGHTMARE_KEY",
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},
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"DOOM II": {
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"Keycard": "KEY",
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"Computer area map": "MAP",
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"Box of": "SINGLE_ARROW", # bullets, rockets, or shotgun shells
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"Energy cell pack": "SINGLE_ARROW",
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"Chainsaw": "SWORD",
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"Medikit": "MEDICINE",
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"Skull key": "NIGHTMARE_KEY",
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},
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"Inscryption": {
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"Extra Candle": "HEART_CONTAINER", # Candles act as extra health
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"Magnificus Eye": "TRADING_ITEM_MAGNIFYING_GLASS", # Needed to see hidden drawings / messages
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"Monocle": "TRADING_ITEM_MAGNIFYING_GLASS", # Ditto
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"Pile Of Meat": "TRADING_ITEM_DOG_FOOD",
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"Angler Hook": "TRADING_ITEM_FISHING_HOOK", # Good fish.
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"Currency": "RUPEES_20",
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},
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"Minecraft": {
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"Progressive Weapons": "SWORD",
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"Progressive Tools": "SHOVEL",
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"Archery": "BOW",
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"Emerald": "RUPEES_20",
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"Brewing": "MEDICINE",
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"Spyglass": 'TRADING_ITEM_MAGNIFYING_GLASS',
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"Porkchop": "TRADING_ITEM_DOG_FOOD"
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},
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"VVVVVV": {
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"Trinket": "PIECE_OF_POWER",
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},
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"A Hat in Time": {
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"Time Piece": "PIECE_OF_POWER",
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"Metro Ticket": "TRADING_ITEM_LETTER",
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"Snatcher's Contract": "TRADING_ITEM_LETTER",
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"Pon": "RUPEES_20",
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},
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"Kingdom Hearts 2": {
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# Goal items / Collectibles
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"Proof of": "PIECE_OF_POWER",
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"Lucky Emblem": "PIECE_OF_POWER",
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"Secret Ansem's Report": "TRADING_ITEM_LETTER",
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# Sora Keyblades
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"Bond of Flame": "SWORD",
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"Circle of Life": "SWORD",
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"Decisive Pumpkin": "SWORD",
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"Fatal Crest": "SWORD",
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"Fenrir": "SWORD",
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"Follow the Wind": "SWORD",
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"Guardian Soul": "SWORD",
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"Gull Wing": "SWORD",
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"Hero's Crest": "SWORD",
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"Hidden Dragon": "SWORD",
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"Monochrome": "SWORD",
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"Mysterious Abyss": "SWORD",
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"Oathkeeper": "SWORD",
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"Oblivion": "SWORD",
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"Photon Debugger": "SWORD",
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"Pureblood": "SWORD",
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"Rumbling Rose": "SWORD",
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"Sleeping Lion": "SWORD",
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"Star Seeker": "SWORD",
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"Sweet Memories": "SWORD",
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"Two Become One": "SWORD",
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"Ultima Weapon": "SWORD",
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"Winner's Proof": "SWORD",
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"Wishing Lamp": "SWORD",
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# Donald Staves
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"Centurion+": "MAGIC_ROD",
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"Nobody Lance": "MAGIC_ROD",
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"Precious Mushroom": "MAGIC_ROD",
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"Precious Mushroom+": "MAGIC_ROD",
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"Premium Mushroom": "MAGIC_ROD",
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"Rising Dragon": "MAGIC_ROD",
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"Save The Queen+": "MAGIC_ROD",
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"Shaman's Relic": "MAGIC_ROD",
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"Victory Bell": "MAGIC_ROD",
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# Goofy Shields
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"Akashic Record": "SHIELD",
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"Frozen Pride+": "SHIELD",
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"Majestic Mushroom": "SHIELD",
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"Majestic Mushroom+": "SHIELD",
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"Nobody Guard": "SHIELD",
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"Ogre Shield": "SHIELD",
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"Save The King+": "SHIELD",
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"Ultimate Mushroom": "SHIELD",
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# Accessories as RIBBON
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"Star Charm": "TRADING_ITEM_RIBBON",
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"Ring": "TRADING_ITEM_RIBBON",
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"Earring": "TRADING_ITEM_RIBBON",
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"Shadow Archive": "TRADING_ITEM_RIBBON",
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"Shadow Archive+": "TRADING_ITEM_RIBBON",
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"Full Bloom": "TRADING_ITEM_RIBBON",
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"Full Bloom+": "TRADING_ITEM_RIBBON",
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# Armor as BLUE_TUNIC
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"Bandanna": "BLUE_TUNIC",
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"Belt": "BLUE_TUNIC",
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"Band": "BLUE_TUNIC",
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"Bangle": "BLUE_TUNIC",
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"Armlet": "BLUE_TUNIC",
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"Trinket": "BLUE_TUNIC",
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"Charm": "BLUE_TUNIC",
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"Anklet": "BLUE_TUNIC",
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"Chain": "BLUE_TUNIC",
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"Acrisius": "BLUE_TUNIC",
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"Ribbon": "BLUE_TUNIC",
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# Magic
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"Element": "MAGIC_ROD",
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# Other
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"Munny Pouch": "MAGIC_POWDER",
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"Ether": "MEDICINE",
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"Elixir": "MEDICINE",
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"Megalixir": "MEDICINE",
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},
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"Kingdom Hearts": {
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# Goal/collectible items
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"Ansem's Report": "TRADING_ITEM_LETTER",
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# Dalmatian puppies
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"Puppy": "BOWWOW",
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"Puppies": "BOWWOW",
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# Sora Keyblades
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"Jungle King": "SWORD",
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"Three Wishes": "SWORD",
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"Fairy Harp": "SWORD",
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"Pumpkinhead": "SWORD",
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"Crabclaw": "SWORD",
|
||||||
|
"Divine Rose": "SWORD",
|
||||||
|
"Spellbinder": "SWORD",
|
||||||
|
"Olympia": "SWORD",
|
||||||
|
"Lionheart": "SWORD",
|
||||||
|
"Metal Chocobo": "SWORD",
|
||||||
|
"Oathkeeper": "SWORD",
|
||||||
|
"Oblivion": "SWORD",
|
||||||
|
"Lady Luck": "SWORD",
|
||||||
|
"Wishing Star": "SWORD",
|
||||||
|
"Ultima Weapon": "SWORD",
|
||||||
|
"Diamond Dust": "SWORD",
|
||||||
|
"One-Winged Angel": "SWORD",
|
||||||
|
|
||||||
|
# Donald Staves
|
||||||
|
"Morning Star": "MAGIC_ROD",
|
||||||
|
"Shooting Star": "MAGIC_ROD",
|
||||||
|
"Warhammer": "MAGIC_ROD",
|
||||||
|
"Silver Mallet": "MAGIC_ROD",
|
||||||
|
"Grand Mallet": "MAGIC_ROD",
|
||||||
|
"Lord Fortune": "MAGIC_ROD",
|
||||||
|
"Violetta": "MAGIC_ROD",
|
||||||
|
"Save the Queen": "MAGIC_ROD",
|
||||||
|
"Wizard's Relic": "MAGIC_ROD",
|
||||||
|
"Meteor Strike": "MAGIC_ROD",
|
||||||
|
"Fantasista": "MAGIC_ROD",
|
||||||
|
|
||||||
|
# Goofy Shields
|
||||||
|
"Smasher": "SHIELD",
|
||||||
|
"Gigas Fist": "SHIELD",
|
||||||
|
"Save the King": "SHIELD",
|
||||||
|
"Defender": "SHIELD",
|
||||||
|
"Seven Elements": "SHIELD",
|
||||||
|
|
||||||
|
# Magic
|
||||||
|
"Progressive Fire": "MAGIC_ROD",
|
||||||
|
"Progressive Blizzard": "MAGIC_ROD",
|
||||||
|
"Progressive Thunder": "MAGIC_ROD",
|
||||||
|
"Progressive Cure": "MAGIC_ROD",
|
||||||
|
"Progressive Gravity": "MAGIC_ROD",
|
||||||
|
"Progressive Stop": "MAGIC_ROD",
|
||||||
|
"Progressive Aero": "MAGIC_ROD",
|
||||||
|
|
||||||
|
# Accessories / armor (Let's go with BLUE_TUNIC for these, these items are closer to RPG armor anyways)
|
||||||
|
"Chain": "BLUE_TUNIC",
|
||||||
|
"Ring": "BLUE_TUNIC",
|
||||||
|
"Band": "BLUE_TUNIC",
|
||||||
|
"Three Stars": "BLUE_TUNIC",
|
||||||
|
"Stud": "BLUE_TUNIC",
|
||||||
|
"Earring": "BLUE_TUNIC",
|
||||||
|
"Bangle": "BLUE_TUNIC",
|
||||||
|
"Armlet": "BLUE_TUNIC",
|
||||||
|
"Moogle Badge": "BLUE_TUNIC",
|
||||||
|
"Cosmic Arts": "BLUE_TUNIC",
|
||||||
|
"Heartguard": "BLUE_TUNIC",
|
||||||
|
"Crystal Crown": "BLUE_TUNIC",
|
||||||
|
"Ribbon": "BLUE_TUNIC",
|
||||||
|
"Brave Warrior": "BLUE_TUNIC",
|
||||||
|
"Ifrit's Horn": "BLUE_TUNIC",
|
||||||
|
"White Fang": "BLUE_TUNIC",
|
||||||
|
"Ray of Light": "BLUE_TUNIC",
|
||||||
|
"Circlet": "BLUE_TUNIC",
|
||||||
|
"Raven's Claw": "BLUE_TUNIC",
|
||||||
|
"Omega Arts": "BLUE_TUNIC",
|
||||||
|
"Royal Crown": "BLUE_TUNIC",
|
||||||
|
"Prime Cap": "BLUE_TUNIC",
|
||||||
|
"Belt": "BLUE_TUNIC",
|
||||||
|
"EXP Bracelet": "BLUE_TUNIC",
|
||||||
|
"EXP Necklace": "BLUE_TUNIC",
|
||||||
|
|
||||||
|
# Other
|
||||||
|
"Glide": "FEATHER",
|
||||||
|
"Ether": "MEDICINE",
|
||||||
|
"Elixir": "MEDICINE",
|
||||||
|
"Megalixir": "MEDICINE",
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@@ -444,7 +444,7 @@ class LinksAwakeningWorld(World):
|
|||||||
phrases.update(ItemIconGuessing.GAME_SPECIFIC_PHRASES[foreign_game])
|
phrases.update(ItemIconGuessing.GAME_SPECIFIC_PHRASES[foreign_game])
|
||||||
|
|
||||||
for phrase, icon in phrases.items():
|
for phrase, icon in phrases.items():
|
||||||
if phrase in uppered:
|
if phrase.upper() in uppered:
|
||||||
return icon
|
return icon
|
||||||
# pattern for breaking down camelCase, also separates out digits
|
# pattern for breaking down camelCase, also separates out digits
|
||||||
pattern = re.compile(r"(?<=[a-z])(?=[A-Z])|(?<=[A-Z])(?=[A-Z][a-z])|(?<=[a-zA-Z])(?=\d)")
|
pattern = re.compile(r"(?<=[a-z])(?=[A-Z])|(?<=[A-Z])(?=[A-Z][a-z])|(?<=[a-zA-Z])(?=\d)")
|
||||||
|
Reference in New Issue
Block a user