SC2: UI update, Relegate No Build Option, and Filler Item Update (#606)

This commit is contained in:
TheCondor07
2022-06-03 14:18:36 -04:00
committed by GitHub
parent f5dc39ddf0
commit 0dd67f40ba
6 changed files with 162 additions and 58 deletions

View File

@@ -141,8 +141,9 @@ item_table = {
"Void Ray": ItemData(707 + SC2WOL_ITEM_ID_OFFSET, "Protoss", 7, progression=True),
"Carrier": ItemData(708 + SC2WOL_ITEM_ID_OFFSET, "Protoss", 8, progression=True),
"+5 Starting Minerals": ItemData(800+SC2WOL_ITEM_ID_OFFSET, "Minerals", 5, quantity=0, never_exclude=False),
"+5 Starting Vespene": ItemData(801+SC2WOL_ITEM_ID_OFFSET, "Vespene", 5, quantity=0, never_exclude=False)
"+15 Starting Minerals": ItemData(800+SC2WOL_ITEM_ID_OFFSET, "Minerals", 15, quantity=0, never_exclude=False),
"+15 Starting Vespene": ItemData(801+SC2WOL_ITEM_ID_OFFSET, "Vespene", 15, quantity=0, never_exclude=False),
"+2 Starting Supply": ItemData(802+SC2WOL_ITEM_ID_OFFSET, "Supply", 2, quantity=0, never_exclude=False),
}
basic_unit: typing.Tuple[str, ...] = (
@@ -165,8 +166,8 @@ item_name_groups["Missions"] = ["Beat Liberation Day", "Beat The Outlaws", "Beat
"Beat Media Blitz", "Beat Piercing the Shroud"]
filler_items: typing.Tuple[str, ...] = (
'+5 Starting Minerals',
'+5 Starting Vespene'
'+15 Starting Minerals',
'+15 Starting Vespene'
)
lookup_id_to_name: typing.Dict[int, str] = {data.code: item_name for item_name, data in get_full_item_list().items() if data.code}