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Remove Minecraft (#4672)
* Remove Minecraft * remove minecraft * remove minecraft * elif -> if --------- Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com>
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@@ -288,7 +288,7 @@ world and the beginning of another world. You can also combine multiple files by
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### Example
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```yaml
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description: Example of generating multiple worlds. World 1 of 3
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description: Example of generating multiple worlds. World 1 of 2
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name: Mario
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game: Super Mario 64
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requires:
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@@ -310,31 +310,6 @@ Super Mario 64:
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---
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description: Example of generating multiple worlds. World 2 of 3
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name: Minecraft
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game: Minecraft
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Minecraft:
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progression_balancing: 50
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accessibility: items
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advancement_goal: 40
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combat_difficulty: hard
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include_hard_advancements: false
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include_unreasonable_advancements: false
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include_postgame_advancements: false
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shuffle_structures: true
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structure_compasses: true
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send_defeated_mobs: true
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bee_traps: 15
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egg_shards_required: 7
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egg_shards_available: 10
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required_bosses:
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none: 0
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ender_dragon: 1
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wither: 0
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both: 0
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---
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description: Example of generating multiple worlds. World 2 of 2
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name: ExampleFinder
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game: ChecksFinder
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@@ -344,6 +319,6 @@ ChecksFinder:
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accessibility: items
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```
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The above example will generate 3 worlds - one Super Mario 64, one Minecraft, and one ChecksFinder.
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The above example will generate 2 worlds - one Super Mario 64 and one ChecksFinder.
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@@ -194,7 +194,7 @@ relevant guide: [A Link to the Past Plando Guide](/tutorial/A%20Link%20to%20the%
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## Connection Plando
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This is currently only supported by a few games, including A Link to the Past, Minecraft, and Ocarina of Time. As the way that these games interact with their
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This is currently only supported by a few games, including A Link to the Past and Ocarina of Time. As the way that these games interact with their
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connections is different, only the basics are explained here. More specific information for connection plando in A Link to the Past can be found in
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its [plando guide](/tutorial/A%20Link%20to%20the%20Past/plando/en#connections).
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@@ -207,7 +207,6 @@ its [plando guide](/tutorial/A%20Link%20to%20the%20Past/plando/en#connections).
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[A Link to the Past connections](https://github.com/ArchipelagoMW/Archipelago/blob/main/worlds/alttp/EntranceShuffle.py#L3852)
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[Minecraft connections](https://github.com/ArchipelagoMW/Archipelago/blob/main/worlds/minecraft/data/regions.json#L18****)
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### Examples
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@@ -223,19 +222,10 @@ its [plando guide](/tutorial/A%20Link%20to%20the%20Past/plando/en#connections).
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- entrance: Agahnims Tower
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exit: Old Man Cave Exit (West)
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direction: exit
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# example block 2 - Minecraft
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- entrance: Overworld Structure 1
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exit: Nether Fortress
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direction: both
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- entrance: Overworld Structure 2
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exit: Village
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direction: both
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```
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1. These connections are decoupled, so going into the Lake Hylia Cave Shop will take you to the inside of Cave 45, and
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when you leave the interior, you will exit to the Cave 45 ledge. Going into the Cave 45 entrance will then take you to
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the Lake Hylia Cave Shop. Walking into the entrance for the Old Man Cave and Agahnim's Tower entrance will both take
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you to their locations as normal, but leaving Old Man Cave will exit at Agahnim's Tower.
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2. This will force a Nether fortress and a village to be the Overworld structures for your game. Note that for the
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Minecraft connection plando to work structure shuffle must be enabled.
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