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add separate can_exclude property, so non-progression items can be marked non-excluded
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2
Fill.py
2
Fill.py
@@ -82,7 +82,7 @@ def distribute_items_restrictive(world: MultiWorld, gftower_trash=False, fill_lo
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restitempool = []
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for item in world.itempool:
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if item.advancement:
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if item.advancement or not item.can_exclude:
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progitempool.append(item)
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elif item.name in world.local_items[item.player]:
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localrestitempool[item.player].append(item)
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