From 11130037fe9a88d8be70a1624c35aea17daab680 Mon Sep 17 00:00:00 2001 From: agilbert1412 Date: Thu, 3 Jul 2025 15:08:36 -0400 Subject: [PATCH] Stardew Valley: Fixed luck level requirements for slot machines #5160 # Conflicts: # worlds/stardew_valley/data/craftable_data.py --- worlds/stardew_valley/data/craftable_data.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/worlds/stardew_valley/data/craftable_data.py b/worlds/stardew_valley/data/craftable_data.py index 66466d89..3dae67c2 100644 --- a/worlds/stardew_valley/data/craftable_data.py +++ b/worlds/stardew_valley/data/craftable_data.py @@ -386,7 +386,7 @@ coppper_slot_machine = skill_recipe(ModMachine.copper_slot_machine, ModSkill.luc Forageable.salmonberry: 1, Material.clay: 1, Trash.joja_cola: 1}, ModNames.luck_skill) gold_slot_machine = skill_recipe(ModMachine.gold_slot_machine, ModSkill.luck, 4, {MetalBar.gold: 15, ModMachine.copper_slot_machine: 1}, ModNames.luck_skill) -iridium_slot_machine = skill_recipe(ModMachine.iridium_slot_machine, ModSkill.luck, 4, {MetalBar.iridium: 15, ModMachine.gold_slot_machine: 1}, ModNames.luck_skill) -radioactive_slot_machine = skill_recipe(ModMachine.radioactive_slot_machine, ModSkill.luck, 4, {MetalBar.radioactive: 15, ModMachine.iridium_slot_machine: 1}, ModNames.luck_skill) +iridium_slot_machine = skill_recipe(ModMachine.iridium_slot_machine, ModSkill.luck, 6, {MetalBar.iridium: 15, ModMachine.gold_slot_machine: 1}, ModNames.luck_skill) +radioactive_slot_machine = skill_recipe(ModMachine.radioactive_slot_machine, ModSkill.luck, 8, {MetalBar.radioactive: 15, ModMachine.iridium_slot_machine: 1}, ModNames.luck_skill) all_crafting_recipes_by_name = {recipe.item: recipe for recipe in all_crafting_recipes}