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Docs: replacing "setting" to "option" in world docs (#2622)
* Update contributing.md * Update contributing.md * Update contributing.md * Update contributing.md * Update contributing.md * Update contributing.md Added non-AP World specific information * Update contributing.md Fixed broken link * Some minor touchups * Update Contributing.md Draft for version with picture * Update contributing.md Small word change * Minor updates for conciseness, mostly * Changed all instances of settings to options in info and setup guides I combed through all world docs and swapped "setting" to "option" when this was refering to yaml options. I also changed a leftover "setting" in option.py * Update contributing.md * Update contributing.md * Update setup_en.md Woops I forgot one * Update Options.py Reverted changes regarding options.py * Update worlds/noita/docs/en_Noita.md Co-authored-by: Scipio Wright <scipiowright@gmail.com> * Update worlds/sc2wol/docs/en_Starcraft 2 Wings of Liberty.md revert change waiting for that page to be updated * Update worlds/witness/docs/setup_en.md * Update worlds/witness/docs/en_The Witness.md * Update worlds/soe/docs/multiworld_en.md Fixed Typo Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com> * Update worlds/witness/docs/en_The Witness.md * Update worlds/adventure/docs/en_Adventure.md * Update worlds/witness/docs/setup_en.md * Updated Stardew valley to hopefully get rid of the merge conflicts * Didn't work :dismay: * Delete worlds/sc2wol/docs/setup_en.md I think this will fix the merge issue * Now it should work * Woops --------- Co-authored-by: Scipio Wright <scipiowright@gmail.com> Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
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@@ -1,8 +1,8 @@
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# Pokémon Red and Blue
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## Where is the settings page?
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## Where is the options page?
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The [player settings page for this game](../player-settings) contains all the options you need to configure and export a
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The [player options page for this game](../player-options) contains all the options you need to configure and export a
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config file.
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## What does randomization do to this game?
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@@ -12,7 +12,7 @@ always able to be completed, but because of the item shuffle the player may need
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would in the vanilla game.
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A great many things besides item placement can be randomized, such as the location of Pokémon, their stats, types, etc.,
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depending on your yaml settings.
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depending on your yaml options.
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Many baseline changes are made to the game, including:
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@@ -21,13 +21,13 @@ Many baseline changes are made to the game, including:
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* You can hold B to run (or bike extra fast!).
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* You can hold select while talking to a trainer to re-battle them.
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* You can select "Pallet Warp" below the "Continue" option to warp to Pallet Town as you load your save.
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* Mew can be encountered at the S.S. Anne dock truck. This can be randomized depending on your settings.
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* Mew can be encountered at the S.S. Anne dock truck. This can be randomized depending on your options.
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* The S.S. Anne will never depart.
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* Seafoam Islands entrances are swapped. This means you need Strength to travel through from Cinnabar Island to Fuchsia
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City. You also cannot Surf onto the water from the end of Seafoam Islands going backwards if you have not yet dropped
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the boulders.
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* After obtaining one of the fossil item checks in Mt Moon, the remaining item can be received from the Cinnabar Lab
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fossil scientist. This may require reviving a number of fossils, depending on your settings.
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fossil scientist. This may require reviving a number of fossils, depending on your options.
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* Obedience depends on the total number of badges you have obtained instead of depending on specific badges.
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* Pokémon that evolve by trading can also evolve by reaching level 35.
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* Evolution stones are reusable key items.
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@@ -47,7 +47,7 @@ an experience customized for their taste, and different players in the same mult
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### Where do I get a YAML file?
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You can generate a yaml or download a template by visiting the [Pokemon Red and Blue Player Settings Page](/games/Pokemon%20Red%20and%20Blue/player-settings)
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You can generate a yaml or download a template by visiting the [Pokemon Red and Blue Player Options Page](/games/Pokemon%20Red%20and%20Blue/player-options)
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It is important to note that the `game_version` option determines the ROM file that will be patched.
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Both the player and the person generating (if they are generating locally) will need the corresponding ROM file.
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@@ -72,7 +72,7 @@ And the following special characters (these each count as one character):
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### Generating and Patching a Game
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1. Create your settings file (YAML).
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1. Create your options file (YAML).
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2. Follow the general Archipelago instructions for [generating a game](../../Archipelago/setup/en#generating-a-game).
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This will generate an output file for you. Your patch file will have a `.apred` or `.apblue` file extension.
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3. Open `ArchipelagoLauncher.exe`
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@@ -114,5 +114,5 @@ Pokémon Red and Blue has a fully functional map tracker that supports auto-trac
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3. Click on the "AP" symbol at the top.
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4. Enter the AP address, slot name and password.
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The rest should take care of itself! Items and checks will be marked automatically, and it even knows your settings - It
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The rest should take care of itself! Items and checks will be marked automatically, and it even knows your options - It
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will hide checks & adjust logic accordingly.
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