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Ocarina of Time: 0.3.7 hotfixes round 2 (#1351)
* oot: repair closed forest + dungeon ER * oot: finally skip triforce pieces in balancing * oot: fix mq_dungeons_mode set to mq or count * oot: force 0.3.7 client hopefully this makes people update * oot: temp fix for skip-child-zelda crash eventually I want to decide on a better fix for this though * oot: remove skip-child-zelda item inside if tree * oot: fix classification of some thieves hideout locations in tracker * oot: fix regional shuffle for hideout keys and ganon boss key * oot: properly attach hints to dungeon locations * Fix entrance shuffle flag not being set correctly due to new dungeon shuffle option format
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@@ -650,7 +650,7 @@ def __renderOoTTracker(multisave: Dict[str, Any], room: Room, locations: Dict[in
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# Gather dungeon locations
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area_id_ranges = {
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"Overworld": ((67000, 67258), (67264, 67280), (67747, 68024), (68054, 68062)),
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"Overworld": ((67000, 67263), (67269, 67280), (67747, 68024), (68054, 68062)),
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"Deku Tree": ((67281, 67303), (68063, 68077)),
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"Dodongo's Cavern": ((67304, 67334), (68078, 68160)),
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"Jabu Jabu's Belly": ((67335, 67359), (68161, 68188)),
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@@ -662,7 +662,7 @@ def __renderOoTTracker(multisave: Dict[str, Any], room: Room, locations: Dict[in
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"Spirit Temple": ((67533, 67582), (68566, 68625)),
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"Ice Cavern": ((67583, 67596), (68626, 68649)),
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"Gerudo Training Ground": ((67597, 67635), (68650, 68656)),
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"Thieves' Hideout": ((67259, 67263), (68025, 68053)),
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"Thieves' Hideout": ((67264, 67268), (68025, 68053)),
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"Ganon's Castle": ((67636, 67673), (68657, 68705)),
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}
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