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Ocarina of Time: 0.3.7 hotfixes round 2 (#1351)
* oot: repair closed forest + dungeon ER * oot: finally skip triforce pieces in balancing * oot: fix mq_dungeons_mode set to mq or count * oot: force 0.3.7 client hopefully this makes people update * oot: temp fix for skip-child-zelda crash eventually I want to decide on a better fix for this though * oot: remove skip-child-zelda item inside if tree * oot: fix classification of some thieves hideout locations in tracker * oot: fix regional shuffle for hideout keys and ganon boss key * oot: properly attach hints to dungeon locations * Fix entrance shuffle flag not being set correctly due to new dungeon shuffle option format
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@@ -1136,14 +1136,14 @@ def buildMiscItemHints(world, messages):
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if world.multiworld.state.has(data['default_item'], world.player) > 0:
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text = data['default_item_text'].format(area='#your pocket#')
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elif item_locations:
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location = item_locations[0]
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location = world.hint_rng.choice(item_locations)
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player_text = ''
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if location.player != world.player:
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player_text = world.multiworld.get_player_name(location.player) + "'s "
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if location.game == 'Ocarina of Time':
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area = HintArea.at(location, use_alt_hint=data['use_alt_hint']).text(world.clearer_hints, world=None)
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else:
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area = location.name
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area = location.name
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text = data['default_item_text'].format(area=(player_text + area))
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elif 'default_item_fallback' in data:
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text = data['default_item_fallback']
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