Ocarina of Time: 0.3.7 hotfixes round 2 (#1351)

* oot: repair closed forest + dungeon ER

* oot: finally skip triforce pieces in balancing

* oot: fix mq_dungeons_mode set to mq or count

* oot: force 0.3.7 client
hopefully this makes people update

* oot: temp fix for skip-child-zelda crash
eventually I want to decide on a better fix for this though

* oot: remove skip-child-zelda item inside if tree

* oot: fix classification of some thieves hideout locations in tracker

* oot: fix regional shuffle for hideout keys and ganon boss key

* oot: properly attach hints to dungeon locations

* Fix entrance shuffle flag not being set correctly due to new dungeon shuffle option format
This commit is contained in:
espeon65536
2023-01-12 12:20:49 -07:00
committed by GitHub
parent 608794cded
commit 11eebbbd32
4 changed files with 37 additions and 15 deletions

View File

@@ -41,7 +41,7 @@ class OOTItem(Item):
classification = ItemClassification.useful
elif name == "Ice Trap":
classification = ItemClassification.trap
elif name == 'Gold Skulltula Token':
elif name in {'Gold Skulltula Token', 'Triforce Piece'}:
classification = ItemClassification.progression_skip_balancing
elif advancement:
classification = ItemClassification.progression