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Ocarina of Time: 0.3.7 hotfixes round 2 (#1351)
* oot: repair closed forest + dungeon ER * oot: finally skip triforce pieces in balancing * oot: fix mq_dungeons_mode set to mq or count * oot: force 0.3.7 client hopefully this makes people update * oot: temp fix for skip-child-zelda crash eventually I want to decide on a better fix for this though * oot: remove skip-child-zelda item inside if tree * oot: fix classification of some thieves hideout locations in tracker * oot: fix regional shuffle for hideout keys and ganon boss key * oot: properly attach hints to dungeon locations * Fix entrance shuffle flag not being set correctly due to new dungeon shuffle option format
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@@ -41,7 +41,7 @@ class OOTItem(Item):
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classification = ItemClassification.useful
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elif name == "Ice Trap":
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classification = ItemClassification.trap
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elif name == 'Gold Skulltula Token':
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elif name in {'Gold Skulltula Token', 'Triforce Piece'}:
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classification = ItemClassification.progression_skip_balancing
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elif advancement:
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classification = ItemClassification.progression
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