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docs: update various broken links/images and fix a few small typos. point some links to current webhost server rather than hardcoding archipelago.gg
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Fabian Dill

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11faca1940
@@ -159,12 +159,12 @@ into any locations within the game slots named BobsSlaytheSpire and BobsRogueLeg
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## Boss Plando
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As this is currently only supported by A Link to the Past instead of explaining here please refer to the
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relevant guide: [A Link to the Past Plando Guide](/tutorial/A_Link_to_the_Past/plando/en)
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relevant guide: [A Link to the Past Plando Guide](/tutorial/A%20Link%20to%20the%20Past/plando/en)
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## Text Plando
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As this is currently only supported by A Link to the Past instead of explaining here please refer to the
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relevant guide: [A Link to the Past Plando Guide](/tutorial/A_Link_to_the_Past/plando/en)
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relevant guide: [A Link to the Past Plando Guide](/tutorial/A%20Link%20to%20the%20Past/plando/en)
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## Connections Plando
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@@ -55,7 +55,7 @@ wish to play with.
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Typically, a single participant of the multiworld will gather the YAML files from all other players. After getting the
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YAML files of each participant for your multiworld game they can be compressed into a ZIP folder to then be uploaded to
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the multiworld generator page. Multiworld generator
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page: [Archipelago Seed Generator Page](https://archipelago.gg/generate)
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page: [Archipelago Seed Generator Page](/generate)
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#### Rolling a YAML Locally
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@@ -78,7 +78,7 @@ files after generation so if rolling locally ensure this file is edited to your
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## Hosting an Archipelago Server
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The output of rolling a YAML will be a `.archipelago` file which can be subsequently uploaded to the Archipelago host
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game page. Archipelago host game page: [Archipelago Seed Upload Page](https://archipelago.gg/uploads)
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game page. Archipelago host game page: [Archipelago Seed Upload Page](/uploads)
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The `.archipelago` file may be run locally in order to host the multiworld on the local machine. This is done by
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running `ArchipelagoServer.exe` and pointing the resulting file selection prompt to the `.archipelago` file that was
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@@ -17,7 +17,7 @@ For more information on plando you can reference the general plando guide or the
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General plando guide: [Archipelago Plando Guide](/tutorial/Archipelago/plando/en)
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Link to the Past plando guide: [LttP Plando Guide](/tutorial/zelda3/plando/en)
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Link to the Past plando guide: [LttP Plando Guide](/tutorial/A%20Link%20to%20the%20Past/plando/en)
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## Trigger use
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@@ -7,7 +7,7 @@ should only take a couple of minutes to read.
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1. After gathering the YAML files together in one location, select all the files and compress them into a `.ZIP` file.
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2. Next go to the "Generate Game" page. Generate game
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page: [Archipelago Seed Generation Page](https://archipelago.gg/generate). Here, you can adjust some server settings
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page: [Archipelago Seed Generation Page](/generate). Here, you can adjust some server settings
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such as forfeit rules and the cost for a player to use a hint before generation.
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3. After adjusting the host settings to your liking click on the Upload File button and using the explorer window that
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opens, navigate to the location where you zipped the player files and upload this zip. The page will generate your
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@@ -26,7 +26,7 @@ games.
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If for some reason the seed was rolled on a machine, then either the resulting zip file or the
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resulting `AP_XXXXX.archipelago` inside the zip file can be uploaded to the host game page. Host game
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page: [Archipelago Seed Upload Page](https://archipelago.gg/uploads)
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page: [Archipelago Seed Upload Page](/uploads)
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This will give a page with the seed info and a link to the spoiler log, if it exists. Click on "Create New Room" and
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then share the link to the resulting page the other players so that they can download their patches or mods. The room
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