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Core: Fill fix local logic conflict (#1271)
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@@ -195,6 +195,14 @@ class ALTTPWorld(World):
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world.difficulty_requirements[player] = difficulties[world.difficulty[player]]
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# enforce pre-defined local items.
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if world.goal[player] in ["localtriforcehunt", "localganontriforcehunt"]:
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world.local_items[player].value.add('Triforce Piece')
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# Not possible to place crystals outside boss prizes yet (might as well make it consistent with pendants too).
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world.non_local_items[player].value -= item_name_groups['Pendants']
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world.non_local_items[player].value -= item_name_groups['Crystals']
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def create_regions(self):
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player = self.player
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world = self.multiworld
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