mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
Core: Fill fix local logic conflict (#1271)
This commit is contained in:
@@ -47,7 +47,8 @@ class SubnauticaWorld(World):
|
||||
creatures_to_scan: List[str]
|
||||
|
||||
def generate_early(self) -> None:
|
||||
self.multiworld.local_early_items[self.player]["Seaglide Fragment"] = 2
|
||||
if self.multiworld.early_seaglide:
|
||||
self.multiworld.local_early_items[self.player]["Seaglide Fragment"] = 2
|
||||
|
||||
scan_option: Options.AggressiveScanLogic = self.multiworld.creature_scan_logic[self.player]
|
||||
creature_pool = scan_option.get_pool()
|
||||
|
Reference in New Issue
Block a user