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Individual settings: map/compass/key/bk shuffle
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4
Rules.py
4
Rules.py
@@ -804,7 +804,7 @@ def set_trock_key_rules(world, player):
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non_big_key_locations += ['Turtle Rock - Crystaroller Room', 'Turtle Rock - Eye Bridge - Bottom Left',
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'Turtle Rock - Eye Bridge - Bottom Right', 'Turtle Rock - Eye Bridge - Top Left',
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'Turtle Rock - Eye Bridge - Top Right']
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if not world.keyshuffle:
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if not world.keyshuffle[player]:
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non_big_key_locations += ['Turtle Rock - Big Key Chest']
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else:
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set_rule(world.get_entrance('Turtle Rock (Chain Chomp Room) (South)', player), lambda state: state.has_key('Small Key (Turtle Rock)', player, 2) if item_in_locations(state, 'Big Key (Turtle Rock)', player, [('Turtle Rock - Compass Chest', player), ('Turtle Rock - Roller Room - Left', player), ('Turtle Rock - Roller Room - Right', player)]) else state.has_key('Small Key (Turtle Rock)', player, 4))
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@@ -814,7 +814,7 @@ def set_trock_key_rules(world, player):
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non_big_key_locations += ['Turtle Rock - Crystaroller Room', 'Turtle Rock - Eye Bridge - Bottom Left',
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'Turtle Rock - Eye Bridge - Bottom Right', 'Turtle Rock - Eye Bridge - Top Left',
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'Turtle Rock - Eye Bridge - Top Right']
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if not world.keyshuffle:
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if not world.keyshuffle[player]:
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non_big_key_locations += ['Turtle Rock - Big Key Chest', 'Turtle Rock - Chain Chomps']
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# set big key restrictions
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