Blasphemous: Randomizer 2.0 (#1883)
Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
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# Blasphemous Multiworld Setup Guide
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## Required Software
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## Useful Links
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- Blasphemous from: [Steam](https://store.steampowered.com/app/774361/Blasphemous/)
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- Blasphemous Modding API from: [GitHub](https://github.com/BrandenEK/Blasphemous-Modding-API)
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- Blasphemous Randomizer from: [GitHub](https://github.com/BrandenEK/Blasphemous-Randomizer)
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- Blasphemous Multiworld from: [GitHub](https://github.com/BrandenEK/Blasphemous-Multiworld)
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- (*Optional*) PopTracker Pack from: [GitHub](https://github.com/sassyvania/Blasphemous-Randomizer-Maptracker)
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Required:
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- Blasphemous: [Steam](https://store.steampowered.com/app/774361/Blasphemous/)
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- The GOG version of Blasphemous will also work.
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- Blasphemous Mod Installer: [GitHub](https://github.com/BrandenEK/Blasphemous-Mod-Installer)
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- Blasphemous Modding API: [GitHub](https://github.com/BrandenEK/Blasphemous-Modding-API)
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- Blasphemous Randomizer: [GitHub](https://github.com/BrandenEK/Blasphemous-Randomizer)
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- Blasphemous Multiworld: [GitHub](https://github.com/BrandenEK/Blasphemous-Multiworld)
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## Instructions (Windows)
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Optional:
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- In-game map tracker: [GitHub](https://github.com/BrandenEK/Blasphemous-Rando-Map)
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- Quick Prie Dieu warp mod: [GitHub](https://github.com/BadMagic100/Blasphemous-PrieWarp)
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- Boots of Pleading mod: [GitHub](https://github.com/BrandenEK/Blasphemous-Boots-of-Pleading)
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- Double Jump mod: [GitHub](https://github.com/BrandenEK/Blasphemous-Double-Jump)
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- PopTracker pack: [GitHub](https://github.com/sassyvania/Blasphemous-Randomizer-Maptracker)
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1. Download the [Modding API](https://github.com/BrandenEK/Blasphemous-Modding-API/releases), and follow the [installation instructions](https://github.com/BrandenEK/Blasphemous-Modding-API#installation) on the GitHub page.
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## Mod Installer (Recommended)
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2. After the Modding API has been installed, download the [Randomizer](https://github.com/BrandenEK/Blasphemous-Randomizer/releases) and [Multiworld](https://github.com/BrandenEK/Blasphemous-Multiworld/releases) archives, and extract the contents of both into the `Modding` folder.
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1. Download the [Mod Installer](https://github.com/BrandenEK/Blasphemous-Mod-Installer),
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and point it to your install directory for Blasphemous.
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3. Start Blasphemous. To verfy that the mods are working, look for a version number for both the Randomizer and Multiworld on the title screen.
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2. Install the `Modding API`, `Randomizer`, and `Multiworld` mods. Optionally, you can also install the
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`Rando Map`, `PrieWarp`, `Boots of Pleading`, and `Double Jump` mods, and set up the PopTracker pack if desired.
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4. (*Optional*) Add the Blasphemous pack to PopTracker. In game, open the console by pressing backslash `\` and type `randomizer autotracker on` to automatically connect the game to PopTracker.
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3. Start Blasphemous. To verfy that the mods are working, look for a version number for both
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the Randomizer and Multiworld on the title screen.
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## Manual Installation
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1. Download the [Modding API](https://github.com/BrandenEK/Blasphemous-Modding-API/releases), and follow
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the [installation instructions](https://github.com/BrandenEK/Blasphemous-Modding-API#installation) on the GitHub page.
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2. After the Modding API has been installed, download the
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[Randomizer](https://github.com/BrandenEK/Blasphemous-Randomizer/releases) and
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[Multiworld](https://github.com/BrandenEK/Blasphemous-Multiworld/releases) archives, and extract the contents of both
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into the `Modding` folder. Then, add any desired additional mods.
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3. Start Blasphemous. To verfy that the mods are working, look for a version number for both
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the Randomizer and Multiworld on the title screen.
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## Connecting
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To connect to an Archipelago server, open the in-game console by pressing backslash `\` and use the command `multiworld connect [address:port] [name] [password]`. The port and password are both optional - if no port is provided then the default port of 38281 is used.
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To connect to an Archipelago server, open the in-game console by pressing backslash `\` and use
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the command `multiworld connect [address:port] [name] [password]`.
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The port and password are both optional - if no port is provided then the default port of 38281 is used.
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**Make sure to connect to the server before attempting to start a new save file.**
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