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Core: Add a test that checks all registered patches matches the name of a registered world (#4633)
Co-authored-by: qwint <qwint.42@gmail.com>
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11
test/general/test_patches.py
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11
test/general/test_patches.py
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import unittest
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from worlds.AutoWorld import AutoWorldRegister
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from worlds.Files import AutoPatchRegister
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class TestPatches(unittest.TestCase):
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def test_patch_name_matches_game(self) -> None:
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for game_name in AutoPatchRegister.patch_types:
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with self.subTest(game=game_name):
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self.assertIn(game_name, AutoWorldRegister.world_types.keys(),
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f"Patch '{game_name}' does not match the name of any world.")
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