mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
lufia2ac: ability to swap party members mid-run and option to gain EXP while inactive (#2800)
This commit is contained in:
@@ -593,6 +593,20 @@ class HealingFloorChance(Range):
|
||||
default = 16
|
||||
|
||||
|
||||
class InactiveExpGain(Choice):
|
||||
"""The rate at which characters not currently in the active party gain EXP.
|
||||
|
||||
Supported values: disabled, half, full
|
||||
Default value: disabled (same as in an unmodified game)
|
||||
"""
|
||||
|
||||
display_name = "Inactive character EXP gain"
|
||||
option_disabled = 0
|
||||
option_half = 50
|
||||
option_full = 100
|
||||
default = option_disabled
|
||||
|
||||
|
||||
class InitialFloor(Range):
|
||||
"""The initial floor, where you begin your journey.
|
||||
|
||||
@@ -805,7 +819,7 @@ class ShufflePartyMembers(Toggle):
|
||||
false — all 6 optional party members are present in the cafe and can be recruited right away
|
||||
true — only Maxim is available from the start; 6 new "items" are added to your pool and shuffled into the
|
||||
multiworld; when one of these items is found, the corresponding party member is unlocked for you to use.
|
||||
While cave diving, you can add newly unlocked ones to your party by using the character items from the inventory
|
||||
While cave diving, you can add or remove unlocked party members by using the character items from the inventory
|
||||
Default value: false (same as in an unmodified game)
|
||||
"""
|
||||
|
||||
@@ -838,6 +852,7 @@ class L2ACOptions(PerGameCommonOptions):
|
||||
goal: Goal
|
||||
gold_modifier: GoldModifier
|
||||
healing_floor_chance: HealingFloorChance
|
||||
inactive_exp_gain: InactiveExpGain
|
||||
initial_floor: InitialFloor
|
||||
iris_floor_chance: IrisFloorChance
|
||||
iris_treasures_required: IrisTreasuresRequired
|
||||
|
||||
Reference in New Issue
Block a user