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Docs: Revise all docs mentioning Lua in EmuHawk (which are in English), and other misc. corrections (#1782)
* Fix links to TASVideos.org using HTTP * Revise all docs mentioning Lua in EmuHawk which are in English resolves TASEmulators/BizHawk#3650 * Correct capitalisation of "BizHawk" in strings and camelCase identifiers * Use the term "EmuHawk" when referring to the app, in English docs --------- Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
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## Important
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As we are using Bizhawk, this guide is only applicable to Windows and Linux systems.
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As we are using BizHawk, this guide is only applicable to Windows and Linux systems.
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## Required Software
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- Bizhawk: [Bizhawk Releases from TASVideos](https://tasvideos.org/BizHawk/ReleaseHistory)
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- BizHawk: [BizHawk Releases from TASVideos](https://tasvideos.org/BizHawk/ReleaseHistory)
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- Version 2.3.1 and later are supported. Version 2.7 is recommended for stability.
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- Detailed installation instructions for Bizhawk can be found at the above link.
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- Detailed installation instructions for BizHawk can be found at the above link.
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- Windows users must run the prereq installer first, which can also be found at the above link.
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- The built-in Archipelago client, which can be installed [here](https://github.com/ArchipelagoMW/Archipelago/releases)
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(select `Adventure Client` during installation).
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- An Adventure NTSC ROM file. The Archipelago community cannot provide these.
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## Configuring Bizhawk
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## Configuring BizHawk
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Once Bizhawk has been installed, open Bizhawk and change the following settings:
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Once BizHawk has been installed, open EmuHawk and change the following settings:
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- Go to Config > Customize. Switch to the Advanced tab, then switch the Lua Core from "NLua+KopiLua" to
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"Lua+LuaInterface". Then restart Bizhawk. This is required for the Lua script to function correctly.
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- (≤ 2.8) Go to Config > Customize. Switch to the Advanced tab, then switch the Lua Core from "NLua+KopiLua" to
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"Lua+LuaInterface". Then restart EmuHawk. This is required for the Lua script to function correctly.
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**NOTE: Even if "Lua+LuaInterface" is already selected, toggle between the two options and reselect it. Fresh installs**
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**of newer versions of Bizhawk have a tendency to show "Lua+LuaInterface" as the default selected option but still load**
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**of newer versions of EmuHawk have a tendency to show "Lua+LuaInterface" as the default selected option but still load**
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**"NLua+KopiLua" until this step is done.**
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- Under Config > Customize, check the "Run in background" box. This will prevent disconnecting from the client while
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BizHawk is running in the background.
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EmuHawk is running in the background.
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- It is recommended that you provide a path to BizHawk in your host.yaml for Adventure so the client can start it automatically
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- At the same time, you can set an option to automatically load the connector_adventure.lua script when launching BizHawk
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- It is recommended that you provide a path to EmuHawk in your host.yaml for Adventure so the client can start it automatically
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- At the same time, you can set an option to automatically load the connector_adventure.lua script when launching EmuHawk
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from AdventureClient.
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Default Windows install example:
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```rom_args: "--lua=C:/ProgramData/Archipelago/data/lua/connector_adventure.lua"```
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@@ -63,11 +63,10 @@ path as recommended).
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### Connect to the Multiserver
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Once both the client and the emulator are started, you must connect them. Within the emulator click on the "Tools"
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menu and select "Lua Console". Click the folder button or press Ctrl+O to open a Lua script.
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Navigate to your Archipelago install folder and open `data/lua/connector_adventure.lua`, if it is not
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configured to do this automatically.
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Once both the client and the emulator are started, you must connect them, assuming you didn't set it up to be automatic.
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Navigate to your Archipelago install folder, then to `data/lua`, and drag+drop the `connector_adventure.lua` script onto
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the main EmuHawk window. (You could instead open the Lua Console manually, click `Script` 〉 `Open Script`, and navigate
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to `connector_adventure.lua` with the file picker.)
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To connect the client to the multiserver simply put `<address>:<port>` on the textfield on top and press enter (if the
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server uses password, type in the bottom textfield `/connect <address>:<port> [password]`)
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