From 16ae77ca1c71b9ad55c6e5f77ad4b6da644453c3 Mon Sep 17 00:00:00 2001 From: espeon65536 Date: Wed, 16 Jun 2021 20:24:36 -0500 Subject: [PATCH] Plandoing structures causes them to output in the spoiler log --- worlds/minecraft/Regions.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/worlds/minecraft/Regions.py b/worlds/minecraft/Regions.py index 91d21ca3..3eb7619a 100644 --- a/worlds/minecraft/Regions.py +++ b/worlds/minecraft/Regions.py @@ -66,7 +66,7 @@ def link_minecraft_structures(world, player): for exit, struct in pairs.items(): world.get_entrance(exit, player).connect(world.get_region(struct, player)) - if world.shuffle_structures[player]: + if world.shuffle_structures[player] or world.plando_connections[player]: world.spoiler.set_entrance(exit, struct, 'entrance', player) # (Region name, list of exits)