mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
Core: reduce memory use of "Entrance" class
SM64: reduce count of lambda creations (memory/cpu speedup)
This commit is contained in:
@@ -903,18 +903,22 @@ class Region(object):
|
||||
return self.world.get_name_string_for_object(self) if self.world else f'{self.name} (Player {self.player})'
|
||||
|
||||
|
||||
class Entrance(object):
|
||||
class Entrance:
|
||||
spot_type = 'Entrance'
|
||||
access_rule: Callable[[CollectionState], bool] = staticmethod(lambda state: True)
|
||||
hide_path: bool = False
|
||||
player: int
|
||||
name: str
|
||||
parent_region: Optional[Region]
|
||||
connected_region: Optional[Region] = None
|
||||
# LttP specific, TODO: should make a LttPEntrance
|
||||
addresses = None
|
||||
target = None
|
||||
|
||||
def __init__(self, player: int, name: str = '', parent=None):
|
||||
self.name = name
|
||||
self.parent_region = parent
|
||||
self.connected_region = None
|
||||
self.target = None
|
||||
self.addresses = None
|
||||
self.access_rule = lambda state: True
|
||||
self.player = player
|
||||
self.hide_path = False
|
||||
|
||||
def can_reach(self, state: CollectionState) -> bool:
|
||||
if self.parent_region.can_reach(state) and self.access_rule(state):
|
||||
|
Reference in New Issue
Block a user