TUNIC: Update Tests Per #4982 (#5191)

This commit is contained in:
Scipio Wright
2025-07-15 17:04:27 -04:00
committed by GitHub
parent deed9de3e7
commit 1790a389c7
4 changed files with 8 additions and 11 deletions

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@@ -1,6 +0,0 @@
from test.bases import WorldTestBase
class TunicTestBase(WorldTestBase):
game = "TUNIC"
player = 1

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@@ -0,0 +1,5 @@
from test.bases import WorldTestBase
class TunicTestBase(WorldTestBase):
game = "TUNIC"

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@@ -1,5 +1,5 @@
from . import TunicTestBase
from .. import options from .. import options
from .bases import TunicTestBase
class TestAccess(TunicTestBase): class TestAccess(TunicTestBase):

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@@ -1,17 +1,15 @@
from BaseClasses import ItemClassification from BaseClasses import ItemClassification
from collections import Counter from collections import Counter
from . import TunicTestBase from .. import options, TunicWorld
from .. import options from .bases import TunicTestBase
from ..combat_logic import (check_combat_reqs, area_data, get_money_count, calc_effective_hp, get_potion_level, from ..combat_logic import (check_combat_reqs, area_data, get_money_count, calc_effective_hp, get_potion_level,
get_hp_level, get_def_level, get_sp_level, has_combat_reqs) get_hp_level, get_def_level, get_sp_level, has_combat_reqs)
from ..items import item_table from ..items import item_table
from .. import TunicWorld
class TestCombat(TunicTestBase): class TestCombat(TunicTestBase):
options = {options.CombatLogic.internal_name: options.CombatLogic.option_on} options = {options.CombatLogic.internal_name: options.CombatLogic.option_on}
player = 1
world: TunicWorld world: TunicWorld
combat_items = [] combat_items = []
# these are items that are progression that do not contribute to combat logic # these are items that are progression that do not contribute to combat logic