TWW: Documentation Cleanup (#4942)
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		| @@ -5,11 +5,13 @@ If you're playing The Wind Waker, you must follow a few simple steps to get star | ||||
|  | ||||
| ## Requirements | ||||
|  | ||||
| You'll need the following components to be able to play with The Wind Waker: | ||||
| You'll need the following components to be able to play The Wind Waker: | ||||
| * Install [Dolphin Emulator](https://dolphin-emu.org/download/). **We recommend using the latest release.** | ||||
|     * For Linux users, you can use the flatpak package | ||||
|     * Linux users can use the flatpak package | ||||
|     [available on Flathub](https://flathub.org/apps/org.DolphinEmu.dolphin-emu). | ||||
| * The 2.5.0 version of the [TWW AP Randomizer Build](https://github.com/tanjo3/wwrando/releases/tag/ap_2.5.0). | ||||
| * The latest version of the [TWW AP Randomizer Build](https://github.com/tanjo3/wwrando/releases?q=tag%3Aap_2). | ||||
|     * Please note that this build is **different** from the one the standalone randomizer uses. This build is | ||||
|       specifically for Archipelago. | ||||
| * A The Wind Waker ISO (North American version), probably named "Legend of Zelda, The - The Wind Waker (USA).iso". | ||||
|  | ||||
| Optionally, you can also download: | ||||
| @@ -26,17 +28,17 @@ world. Once you're happy with your settings, provide the room host with your YAM | ||||
|  | ||||
| ## Connecting to a Room | ||||
|  | ||||
| The multiworld host will provide you a link to download your `aptww` file or a zip file containing everyone's files. The | ||||
| `aptww` file should be named `P#_<name>_XXXXX.aptww`, where `#` is your player ID, `<name>` is your player name, and | ||||
| The multiworld host will provide you a link to download your APTWW file or a zip file containing everyone's files. The | ||||
| APTWW file should be named `P#_<name>_XXXXX.aptww`, where `#` is your player ID, `<name>` is your player name, and | ||||
| `XXXXX` is the room ID. The host should also provide you with the room's server name and port number. | ||||
|  | ||||
| Once you do, follow these steps to connect to the room: | ||||
| Once you're ready, follow these steps to connect to the room: | ||||
| 1. Run the TWW AP Randomizer Build. If this is the first time you've opened the randomizer, you'll need to specify the | ||||
| path to your The Wind Waker ISO and the output folder for the randomized ISO. These will be saved for the next time you | ||||
| open the program. | ||||
| 2. Modify any cosmetic convenience tweaks and player customization options as desired. | ||||
| 3. For the APTWW file, browse and locate the path to your `aptww` file. | ||||
| 4. Click `Randomize` at the bottom-right. This randomizes the ISO and puts it in the output folder you specified. The | ||||
| 3. For the APTWW file, browse and locate the path to your APTWW file. | ||||
| 4. Click `Randomize` at the bottom right. This randomizes the ISO and puts it in the output folder you specified. The | ||||
| file will be named `TWW AP_YYYYY_P# (<name>).iso`, where `YYYYY` is the seed name, `#` is your player ID, and `<name>` | ||||
| is your player (slot) name. Verify that the values are correct for the multiworld. | ||||
| 5. Open Dolphin and use it to open the randomized ISO. | ||||
| @@ -47,7 +49,7 @@ text client. If Dolphin is not already open, or you have yet to start a new file | ||||
| on the website, this will be `archipelago.gg:<port>`, where `<port>` is the port number. If a game is hosted from the | ||||
| `ArchipelagoServer.exe` (without `.exe` on Linux), the port number will default to `38281` but may be changed in the | ||||
| `host.yaml`. | ||||
| 8. If you've opened a ROM corresponding to the multiworld to which you are connected, it should authenticate your slot | ||||
| 8. If you've opened an ISO corresponding to the multiworld to which you are connected, it should authenticate your slot | ||||
| name automatically when you start a new save file. | ||||
|  | ||||
| ## Troubleshooting | ||||
| @@ -55,13 +57,18 @@ name automatically when you start a new save file. | ||||
| * Ensure you are running the same version of Archipelago on which the multiworld was generated. | ||||
| * Ensure `tww.apworld` is not in your Archipelago installation's `custom_worlds` folder. | ||||
| * Ensure you are using the correct randomizer build for the version of Archipelago you are using. The build should | ||||
| provide an error message directing you to the correct version. You can also look at the release notes of TWW AP builds | ||||
| [here](https://github.com/tanjo3/wwrando/releases) to see which versions of Archipelago each build is compatible with. | ||||
|   provide an error message directing you to the correct version. You can also look at the release notes of TWW AP builds | ||||
|   [here](https://github.com/tanjo3/wwrando/releases?q=tag%3Aap_2) to see which versions of Archipelago each build is | ||||
|   compatible with. | ||||
| * Do not run the Archipelago Launcher or Dolphin as an administrator on Windows. | ||||
| * If you encounter issues with authenticating, ensure that the randomized ROM is open in Dolphin and corresponds to the | ||||
| multiworld to which you are connecting. | ||||
|   multiworld to which you are connecting. | ||||
| * Ensure that you do not have any Dolphin cheats or codes enabled. Some cheats or codes can unexpectedly interfere with | ||||
| emulation and make troubleshooting errors difficult. | ||||
| * If you get an error message, ensure that `Enable Emulated Memory Size Override` in Dolphin (under `Options` > | ||||
| `Configuration` > `Advanced`) is **disabled**. | ||||
|   emulation and make troubleshooting errors difficult. | ||||
| * Ensure that `Enable Emulated Memory Size Override` in Dolphin (under `Options` > `Configuration` > `Advanced`) is | ||||
|   **disabled**. | ||||
| * If the client cannot connect to Dolphin, ensure Dolphin is on the same drive as Archipelago. Having Dolphin on an | ||||
|   external drive has reportedly caused connection issues. | ||||
| * Ensure the `Fallback Region` in Dolphin (under `Options` > `Configuration` > `General`) is set to `NTSC-U`. | ||||
| * If you run with a custom GC boot menu, you'll need to skip it by going to `Options` > `Configuration` > `GameCube` | ||||
| and checking `Skip Main Menu`. | ||||
|   and checking `Skip Main Menu`. | ||||
|   | ||||
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	 Jonathan Tan
					Jonathan Tan