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Pokemon Emerald: Clean up dexsanity spoiler and hints (#3832)
* Pokemon Emerald: Clean up dexsanity spoiler and hints * Pokemon Emerald: Add +, do less hacks * Pokemon Emerald: Update changelog * Pokemon Emerald: Replace arrow with word in changelog * Pokemon Emerald: Fix changelog
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@@ -629,21 +629,34 @@ class PokemonEmeraldWorld(World):
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spoiler_handle.write(f"\n\nWild Pokemon ({self.player_name}):\n\n")
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slot_to_rod_suffix = {
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0: " (Old Rod)",
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1: " (Old Rod)",
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2: " (Good Rod)",
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3: " (Good Rod)",
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4: " (Good Rod)",
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5: " (Super Rod)",
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6: " (Super Rod)",
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7: " (Super Rod)",
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8: " (Super Rod)",
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9: " (Super Rod)",
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}
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species_maps = defaultdict(set)
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for map in self.modified_maps.values():
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if map.land_encounters is not None:
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for encounter in map.land_encounters.slots:
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species_maps[encounter].add(map.name[4:])
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species_maps[encounter].add(map.label + " (Land)")
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if map.water_encounters is not None:
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for encounter in map.water_encounters.slots:
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species_maps[encounter].add(map.name[4:])
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species_maps[encounter].add(map.label + " (Water)")
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if map.fishing_encounters is not None:
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for encounter in map.fishing_encounters.slots:
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species_maps[encounter].add(map.name[4:])
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for slot, encounter in enumerate(map.fishing_encounters.slots):
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species_maps[encounter].add(map.label + slot_to_rod_suffix[slot])
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lines = [f"{emerald_data.species[species].label}: {', '.join(maps)}\n"
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lines = [f"{emerald_data.species[species].label}: {', '.join(sorted(maps))}\n"
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for species, maps in species_maps.items()]
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lines.sort()
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for line in lines:
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@@ -655,35 +668,35 @@ class PokemonEmeraldWorld(World):
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if self.options.dexsanity:
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from collections import defaultdict
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slot_to_rod = {
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0: "_OLD_ROD",
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1: "_OLD_ROD",
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2: "_GOOD_ROD",
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3: "_GOOD_ROD",
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4: "_GOOD_ROD",
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5: "_SUPER_ROD",
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6: "_SUPER_ROD",
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7: "_SUPER_ROD",
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8: "_SUPER_ROD",
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9: "_SUPER_ROD",
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slot_to_rod_suffix = {
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0: " (Old Rod)",
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1: " (Old Rod)",
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2: " (Good Rod)",
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3: " (Good Rod)",
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4: " (Good Rod)",
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5: " (Super Rod)",
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6: " (Super Rod)",
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7: " (Super Rod)",
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8: " (Super Rod)",
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9: " (Super Rod)",
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}
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species_maps = defaultdict(set)
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for map in self.modified_maps.values():
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if map.land_encounters is not None:
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for encounter in map.land_encounters.slots:
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species_maps[encounter].add(map.name[4:] + "_GRASS")
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species_maps[encounter].add(map.label + " (Land)")
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if map.water_encounters is not None:
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for encounter in map.water_encounters.slots:
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species_maps[encounter].add(map.name[4:] + "_WATER")
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species_maps[encounter].add(map.label + " (Water)")
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if map.fishing_encounters is not None:
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for slot, encounter in enumerate(map.fishing_encounters.slots):
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species_maps[encounter].add(map.name[4:] + slot_to_rod[slot])
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species_maps[encounter].add(map.label + slot_to_rod_suffix[slot])
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hint_data[self.player] = {
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self.location_name_to_id[f"Pokedex - {emerald_data.species[species].label}"]: ", ".join(maps)
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self.location_name_to_id[f"Pokedex - {emerald_data.species[species].label}"]: ", ".join(sorted(maps))
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for species, maps in species_maps.items()
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}
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