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Inverted Mode (#5)
Merging in Cassidoxa's inverted mode. I've still not fully reviewed the logic used in this mode, so it should be considered experimental, pending an in depth review by either myself or AA.
This commit is contained in:
committed by
Kevin Cathcart
parent
6d5a0a004d
commit
18f1275050
2
Gui.py
2
Gui.py
@@ -145,7 +145,7 @@ def guiMain(args=None):
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modeFrame = Frame(drowDownFrame)
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modeVar = StringVar()
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modeVar.set('open')
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modeOptionMenu = OptionMenu(modeFrame, modeVar, 'standard', 'open', 'swordless')
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modeOptionMenu = OptionMenu(modeFrame, modeVar, 'standard', 'open', 'swordless', 'inverted')
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modeOptionMenu.pack(side=RIGHT)
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modeLabel = Label(modeFrame, text='Game Mode')
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modeLabel.pack(side=LEFT)
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