Factorio: fix energylink type back to int (#4768)
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@@ -102,7 +102,7 @@ class Factorio(World):
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item_name_groups = {
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"Progressive": set(progressive_tech_table.keys()),
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}
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required_client_version = (0, 5, 1)
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required_client_version = (0, 6, 0)
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if Utils.version_tuple < required_client_version:
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raise Exception(f"Update Archipelago to use this world ({game}).")
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ordered_science_packs: typing.List[str] = MaxSciencePack.get_ordered_science_packs()
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