LTTP: Rip Lttp specific entrance code out of core and use Region helpers (#1960)

This commit is contained in:
Aaron Wagener
2025-04-18 16:34:34 -05:00
committed by GitHub
parent cb3d35faf9
commit 1b51714f3b
7 changed files with 37 additions and 33 deletions

View File

@@ -1,6 +1,6 @@
from BaseClasses import Entrance
from worlds.generic.Rules import set_rule, add_rule
from .StateHelpers import can_bomb_clip, has_sword, has_beam_sword, has_fire_source, can_melt_things, has_misery_mire_medallion
from .SubClasses import LTTPEntrance
# We actually need the logic to properly "mark" these regions as Light or Dark world.
@@ -9,17 +9,15 @@ def underworld_glitch_connections(world, player):
specrock = world.get_region('Spectacle Rock Cave (Bottom)', player)
mire = world.get_region('Misery Mire (West)', player)
kikiskip = Entrance(player, 'Kiki Skip', specrock)
mire_to_hera = Entrance(player, 'Mire to Hera Clip', mire)
mire_to_swamp = Entrance(player, 'Hera to Swamp Clip', mire)
specrock.exits.append(kikiskip)
mire.exits.extend([mire_to_hera, mire_to_swamp])
kikiskip = specrock.create_exit('Kiki Skip')
mire_to_hera = mire.create_exit('Mire to Hera Clip')
mire_to_swamp = mire.create_exit('Hera to Swamp Clip')
if world.worlds[player].fix_fake_world:
kikiskip.connect(world.get_entrance('Palace of Darkness Exit', player).connected_region)
mire_to_hera.connect(world.get_entrance('Tower of Hera Exit', player).connected_region)
mire_to_swamp.connect(world.get_entrance('Swamp Palace Exit', player).connected_region)
else:
else:
kikiskip.connect(world.get_region('Palace of Darkness (Entrance)', player))
mire_to_hera.connect(world.get_region('Tower of Hera (Bottom)', player))
mire_to_swamp.connect(world.get_region('Swamp Palace (Entrance)', player))
@@ -37,7 +35,7 @@ def fake_pearl_state(state, player):
# Sets the rules on where we can actually go using this clip.
# Behavior differs based on what type of ER shuffle we're playing.
def dungeon_reentry_rules(world, player, clip: Entrance, dungeon_region: str, dungeon_exit: str):
def dungeon_reentry_rules(world, player, clip: LTTPEntrance, dungeon_region: str, dungeon_exit: str):
fix_dungeon_exits = world.worlds[player].fix_palaceofdarkness_exit
fix_fake_worlds = world.worlds[player].fix_fake_world