Landstalker: Fixed rare generation issues (#3353)

Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
This commit is contained in:
Dinopony
2024-06-01 13:39:57 +02:00
committed by GitHub
parent 97c9c5310b
commit 1e205f9d73
5 changed files with 23 additions and 4 deletions

View File

@@ -204,6 +204,9 @@ class LandstalkerWorld(World):
for location in self.multiworld.get_locations(self.player):
if location.parent_region.name in excluded_regions:
location.progress_type = LocationProgressType.EXCLUDED
# We need to make that event non-progression since it would crash generation in reach_kazalt goal
if location.item is not None and location.item.name == "event_visited_king_nole_labyrinth_raft_entrance":
location.item.classification = ItemClassification.filler
def get_starting_health(self):
spawn_id = self.options.spawn_region.current_key