Individual settings: shufflebosses shuffleenemies enemy_health enemy_damage

This commit is contained in:
Bonta-kun
2019-12-17 15:55:53 +01:00
parent 8a5eef11ce
commit 1ecb5fe40b
6 changed files with 46 additions and 26 deletions

View File

@@ -281,7 +281,8 @@ def parse_arguments(argv, no_defaults=False):
for name in ['logic', 'mode', 'swords', 'goal', 'difficulty', 'item_functionality',
'shuffle', 'crystals_ganon', 'crystals_gt', 'openpyramid',
'mapshuffle', 'compassshuffle', 'keyshuffle', 'bigkeyshuffle',
'retro', 'accessibility', 'hints']:
'retro', 'accessibility', 'hints',
'shufflebosses', 'shuffleenemies', 'enemy_health', 'enemy_damage']:
value = getattr(defaults, name) if getattr(playerargs, name) is None else getattr(playerargs, name)
if player == 1:
setattr(ret, name, {1: value})