update basic and normal boss shuffling with a less biased algorithm
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@@ -1059,6 +1059,9 @@ class Boss():
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def can_defeat(self, state) -> bool:
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return self.defeat_rule(state, self.player)
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def __repr__(self):
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return f"Boss({self.name})"
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class Location():
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shop_slot: bool = False
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shop_slot_disabled: bool = False
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