CommonClient: Use lookup_in_game instead of lookup_in_slot in case of own-game name lookup when disconnected from server. (#3514)

This commit is contained in:
Zach Parks
2024-06-16 05:37:05 -05:00
committed by GitHub
parent c622240730
commit 1f685b4272
17 changed files with 36 additions and 33 deletions

View File

@@ -247,8 +247,8 @@ async def process_undertale_cmd(ctx: UndertaleContext, cmd: str, args: dict):
with open(os.path.join(ctx.save_game_folder, filename), "w") as f:
toDraw = ""
for i in range(20):
if i < len(str(ctx.item_names.lookup_in_slot(l.item))):
toDraw += str(ctx.item_names.lookup_in_slot(l.item))[i]
if i < len(str(ctx.item_names.lookup_in_game(l.item))):
toDraw += str(ctx.item_names.lookup_in_game(l.item))[i]
else:
break
f.write(toDraw)