CommonClient: Use lookup_in_game instead of lookup_in_slot in case of own-game name lookup when disconnected from server. (#3514)
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		| @@ -147,7 +147,7 @@ class L2ACSNIClient(SNIClient): | ||||
|                 snes_items_received += 1 | ||||
|  | ||||
|                 snes_logger.info("Received %s from %s (%s) (%d/%d in list)" % ( | ||||
|                     ctx.item_names.lookup_in_slot(item.item), | ||||
|                     ctx.item_names.lookup_in_game(item.item), | ||||
|                     ctx.player_names[item.player], | ||||
|                     ctx.location_names.lookup_in_slot(item.location, item.player), | ||||
|                     snes_items_received, len(ctx.items_received))) | ||||
|   | ||||
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	 Zach Parks
					Zach Parks