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lufia2ac: fix client behavior at max blue chests combined with party member or capsule monster shuffle (#2478)
When option combinations at (or near) the maximum location count were used, the client could trip over a wrongly coded limit and stop sending checks.
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@@ -6,7 +6,7 @@ from .Options import BlueChestCount
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start_id: int = 0xAC0000
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l2ac_location_name_to_id: Dict[str, int] = {
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**{f"Blue chest {i + 1}": (start_id + i) for i in range(BlueChestCount.range_end + 7 + 6)},
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**{f"Blue chest {i + 1}": (start_id + i) for i in range(BlueChestCount.overall_max)},
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**{f"Iris treasure {i + 1}": (start_id + 0x039C + i) for i in range(9)},
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"Boss": start_id + 0x01C2,
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}
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