Stardew Valley: Fix Daggerfish, Cropsanity; Move Some Rules to Content Packs; Add Missing Shipsanity Location (#3626)

* Fix logic bug on daggerfish

* Make new region for pond.

* Fix SVE logic for crops

* Fix Distant Lands Cropsanity

* Fix failing tests.

* Reverting removing these for now.

* Fix bugs, add combat requirement

* convert str into tuple directly

* add ginger island to mod tests

* Move a lot of mod item logic to content pack

* Gut the rules from DL while we're at it.

* Import nuke

* Fix alecto

* Move back some rules for now.

* Move archaeology rules

* Add some comments why its done.

* Clean up archaeology and fix sve

* Moved dulse to water item class

* Remove digging like worms for now

* fix

* Add missing shipsanity location

* Move background names around or something idk

* Revert ArchaeologyTrash for now

---------

Co-authored-by: Jouramie <jouramie@hotmail.com>
This commit is contained in:
Witchybun
2024-07-25 02:22:46 -05:00
committed by GitHub
parent 8949e21565
commit 205ca7fa37
21 changed files with 258 additions and 163 deletions

View File

@@ -5,7 +5,7 @@ from ..strings.animal_product_names import AnimalProduct
from ..strings.artisan_good_names import ArtisanGood
from ..strings.craftable_names import ModEdible, Edible
from ..strings.crop_names import Fruit, Vegetable, SVEFruit, DistantLandsCrop
from ..strings.fish_names import Fish, SVEFish, WaterItem, DistantLandsFish
from ..strings.fish_names import Fish, SVEFish, WaterItem, DistantLandsFish, SVEWaterItem
from ..strings.flower_names import Flower
from ..strings.forageable_names import Forageable, SVEForage, DistantLandsForageable, Mushroom
from ..strings.ingredient_names import Ingredient
@@ -195,7 +195,7 @@ mixed_berry_pie = shop_recipe(SVEMeal.mixed_berry_pie, Region.saloon, 3500, {Fru
ModNames.sve)
mushroom_berry_rice = friendship_and_shop_recipe(SVEMeal.mushroom_berry_rice, ModNPC.marlon, 6, Region.adventurer_guild, 1500, {SVEForage.poison_mushroom: 3, SVEForage.red_baneberry: 10,
Ingredient.rice: 1, Ingredient.sugar: 2}, ModNames.sve)
seaweed_salad = shop_recipe(SVEMeal.seaweed_salad, Region.fish_shop, 1250, {SVEFish.dulse_seaweed: 2, WaterItem.seaweed: 2, Ingredient.oil: 1}, ModNames.sve)
seaweed_salad = shop_recipe(SVEMeal.seaweed_salad, Region.fish_shop, 1250, {SVEWaterItem.dulse_seaweed: 2, WaterItem.seaweed: 2, Ingredient.oil: 1}, ModNames.sve)
void_delight = friendship_and_shop_recipe(SVEMeal.void_delight, NPC.krobus, 10, Region.sewer, 5000,
{SVEFish.void_eel: 1, Loot.void_essence: 50, Loot.solar_essence: 20}, ModNames.sve)
void_salmon_sushi = friendship_and_shop_recipe(SVEMeal.void_salmon_sushi, NPC.krobus, 10, Region.sewer, 5000,