Stardew Valley: Fix Daggerfish, Cropsanity; Move Some Rules to Content Packs; Add Missing Shipsanity Location (#3626)

* Fix logic bug on daggerfish

* Make new region for pond.

* Fix SVE logic for crops

* Fix Distant Lands Cropsanity

* Fix failing tests.

* Reverting removing these for now.

* Fix bugs, add combat requirement

* convert str into tuple directly

* add ginger island to mod tests

* Move a lot of mod item logic to content pack

* Gut the rules from DL while we're at it.

* Import nuke

* Fix alecto

* Move back some rules for now.

* Move archaeology rules

* Add some comments why its done.

* Clean up archaeology and fix sve

* Moved dulse to water item class

* Remove digging like worms for now

* fix

* Add missing shipsanity location

* Move background names around or something idk

* Revert ArchaeologyTrash for now

---------

Co-authored-by: Jouramie <jouramie@hotmail.com>
This commit is contained in:
Witchybun
2024-07-25 02:22:46 -05:00
committed by GitHub
parent 8949e21565
commit 205ca7fa37
21 changed files with 258 additions and 163 deletions

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@@ -27,10 +27,6 @@ class Book:
the_diamond_hunter = "The Diamond Hunter"
class ModBook:
digging_like_worms = "Digging Like Worms"
ordered_lost_books = []
all_lost_books = set()

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@@ -358,6 +358,7 @@ class SVEEntrance:
sprite_spring_to_cave = "Sprite Spring to Sprite Spring Cave"
fish_shop_to_willy_bedroom = "Willy's Fish Shop to Willy's Bedroom"
museum_to_gunther_bedroom = "Museum to Gunther's Bedroom"
highlands_to_pond = "Highlands to Highlands Pond"
class AlectoEntrance:

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@@ -137,7 +137,6 @@ class SVEFish:
void_eel = "Void Eel"
water_grub = "Water Grub"
sea_sponge = "Sea Sponge"
dulse_seaweed = "Dulse Seaweed"
class DistantLandsFish:
@@ -147,6 +146,10 @@ class DistantLandsFish:
giant_horsehoe_crab = "Giant Horsehoe Crab"
class SVEWaterItem:
dulse_seaweed = "Dulse Seaweed"
class ModTrash:
rusty_scrap = "Scrap Rust"

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@@ -102,6 +102,7 @@ class SVEMeal:
void_delight = "Void Delight"
void_salmon_sushi = "Void Salmon Sushi"
grampleton_orange_chicken = "Grampleton Orange Chicken"
stamina_capsule = "Stamina Capsule"
class TrashyMeal:

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@@ -296,6 +296,7 @@ class SVERegion:
sprite_spring_cave = "Sprite Spring Cave"
willy_bedroom = "Willy's Bedroom"
gunther_bedroom = "Gunther's Bedroom"
highlands_pond = "Highlands Pond"
class AlectoRegion: