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KH2: fixed bugs of rc1 (#1565)
KH2Client: - Now checks if the world id is in the list of checks. This fixed sending out stuff on the movie - Cleaned up unused inports - Not getting starting invo if the game is not open when you connect to the server __init__: -Cleaned up print statements - Fixed the spoiler log not outputting the right amount of mcguffins after fixing them in the case of the player messing up their settings Openkh: -Fixed putting the correct dummy item on levels
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@@ -195,7 +195,7 @@ def patch_kh2(self, output_directory):
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if data.item.player == self.player:
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itemcode = item_dictionary_table[data.item.name].kh2id
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else:
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itemcode = 461
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itemcode = 90 # castle map
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else:
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increaseStat(self.multiworld.per_slot_randoms[self.player].randint(0, 3))
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itemcode = 0
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