Built-in palette shuffle (including blackout)

This commit is contained in:
Bonta-kun
2020-01-08 03:43:48 +01:00
parent 99577d9e4c
commit 28011cf675
7 changed files with 281 additions and 87 deletions

View File

@@ -152,7 +152,7 @@ def main(args, seed=None):
for player in range(1, world.players + 1):
use_enemizer = (world.boss_shuffle[player] != 'none' or world.enemy_shuffle[player] != 'none'
or world.enemy_health[player] != 'default' or world.enemy_damage[player] != 'default'
or args.shufflepalette[player] or args.shufflepots[player])
or args.shufflepots[player])
local_rom = None
if args.jsonout:
@@ -168,7 +168,7 @@ def main(args, seed=None):
enemizer_patch = []
if use_enemizer and (args.enemizercli or not args.jsonout):
enemizer_patch = get_enemizer_patch(world, player, rom, args.rom, args.enemizercli, args.shufflepalette[player], args.shufflepots[player])
enemizer_patch = get_enemizer_patch(world, player, rom, args.rom, args.enemizercli, args.shufflepots[player])
if args.jsonout:
jsonout[f'patch{player}'] = rom.patches
@@ -185,7 +185,7 @@ def main(args, seed=None):
for addr, values in get_race_rom_patches(rom).items():
rom.write_bytes(int(addr), values)
apply_rom_settings(rom, args.heartbeep, args.heartcolor, world.quickswap, world.fastmenu, world.disable_music, sprite, player_names)
apply_rom_settings(rom, args.heartbeep, args.heartcolor, world.quickswap, world.fastmenu, world.disable_music, sprite, args.ow_palettes[player], args.uw_palettes[player], player_names)
mcsb_name = ''
if all([world.mapshuffle[player], world.compassshuffle[player], world.keyshuffle[player], world.bigkeyshuffle[player]]):