mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 12:11:33 -06:00
Core: implement first version of ItemLinks
This commit is contained in:
71
Options.py
71
Options.py
@@ -2,6 +2,8 @@ from __future__ import annotations
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import typing
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import random
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from schema import Schema, And, Or
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class AssembleOptions(type):
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def __new__(mcs, name, bases, attrs):
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@@ -25,14 +27,28 @@ class AssembleOptions(type):
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# auto-validate schema on __init__
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if "schema" in attrs.keys():
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def validate_decorator(func):
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def validate(self, *args, **kwargs):
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func(self, *args, **kwargs)
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if "__init__" in attrs:
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def validate_decorator(func):
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def validate(self, *args, **kwargs):
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ret = func(self, *args, **kwargs)
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self.value = self.schema.validate(self.value)
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return ret
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return validate
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attrs["__init__"] = validate_decorator(attrs["__init__"])
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else:
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# construct an __init__ that calls parent __init__
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cls = super(AssembleOptions, mcs).__new__(mcs, name, bases, attrs)
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def meta__init__(self, *args, **kwargs):
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super(cls, self).__init__(*args, **kwargs)
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self.value = self.schema.validate(self.value)
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return validate
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cls.__init__ = meta__init__
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return cls
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attrs["__init__"] = validate_decorator(attrs["__init__"])
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return super(AssembleOptions, mcs).__new__(mcs, name, bases, attrs)
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@@ -143,8 +159,8 @@ class Choice(Option):
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text = text.lower()
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if text == "random":
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return cls(random.choice(list(cls.name_lookup)))
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for optionname, value in cls.options.items():
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if optionname == text:
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for option_name, value in cls.options.items():
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if option_name == text:
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return cls(value)
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raise KeyError(
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f'Could not find option "{text}" for "{cls.__name__}", '
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@@ -213,20 +229,22 @@ class Range(Option, int):
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elif text.startswith("random-range-"):
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textsplit = text.split("-")
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try:
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randomrange = [int(textsplit[len(textsplit)-2]), int(textsplit[len(textsplit)-1])]
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random_range = [int(textsplit[len(textsplit) - 2]), int(textsplit[len(textsplit) - 1])]
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except ValueError:
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raise ValueError(f"Invalid random range {text} for option {cls.__name__}")
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randomrange.sort()
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if randomrange[0] < cls.range_start or randomrange[1] > cls.range_end:
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raise Exception(f"{randomrange[0]}-{randomrange[1]} is outside allowed range {cls.range_start}-{cls.range_end} for option {cls.__name__}")
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random_range.sort()
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if random_range[0] < cls.range_start or random_range[1] > cls.range_end:
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raise Exception(
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f"{random_range[0]}-{random_range[1]} is outside allowed range "
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f"{cls.range_start}-{cls.range_end} for option {cls.__name__}")
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if text.startswith("random-range-low"):
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return cls(int(round(random.triangular(randomrange[0], randomrange[1], randomrange[0]))))
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return cls(int(round(random.triangular(random_range[0], random_range[1], random_range[0]))))
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elif text.startswith("random-range-middle"):
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return cls(int(round(random.triangular(randomrange[0], randomrange[1]))))
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return cls(int(round(random.triangular(random_range[0], random_range[1]))))
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elif text.startswith("random-range-high"):
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return cls(int(round(random.triangular(randomrange[0], randomrange[1], randomrange[1]))))
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return cls(int(round(random.triangular(random_range[0], random_range[1], random_range[1]))))
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else:
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return cls(int(round(random.randint(randomrange[0], randomrange[1]))))
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return cls(int(round(random.randint(random_range[0], random_range[1]))))
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else:
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return cls(random.randint(cls.range_start, cls.range_end))
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return cls(int(text))
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@@ -412,11 +430,6 @@ class StartInventory(ItemDict):
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display_name = "Start Inventory"
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class ItemLinks(OptionList):
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"""Share these items with players of the same game."""
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display_name = "Shared Items"
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class StartHints(ItemSet):
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"""Start with these item's locations prefilled into the !hint command."""
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display_name = "Start Hints"
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@@ -444,6 +457,18 @@ class DeathLink(Toggle):
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display_name = "Death Link"
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class ItemLinks(OptionList):
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"""Share part of your item pool with other players."""
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default = []
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schema = Schema([
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{
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"name": And(str, len),
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"item_pool": [And(str, len)],
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"replacement_item": Or(And(str, len), None)
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}
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])
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per_game_common_options = {
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**common_options, # can be overwritten per-game
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"local_items": LocalItems,
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@@ -453,8 +478,10 @@ per_game_common_options = {
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"start_location_hints": StartLocationHints,
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"exclude_locations": ExcludeLocations,
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"priority_locations": PriorityLocations,
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"item_links": ItemLinks
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}
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if __name__ == "__main__":
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from worlds.alttp.Options import Logic
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@@ -462,8 +489,8 @@ if __name__ == "__main__":
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map_shuffle = Toggle
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compass_shuffle = Toggle
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keyshuffle = Toggle
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bigkey_shuffle = Toggle
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key_shuffle = Toggle
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big_key_shuffle = Toggle
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hints = Toggle
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test = argparse.Namespace()
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test.logic = Logic.from_text("no_logic")
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