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Swordless rom writes and inverted fixes
* Update Swordless rom writes * Remove swordless as possible mode in ItemList.py * Fix inverted HC Ledge access Added collection state helper methods for determining lw/dw access Restricted locations where Link's House can be in inverted Dark Sanc and Link's House can no longer be at the back of Skull Woods Fixed minor error in inverted bunny rules * Update Link's House Shuffling in inverted insanity * More isolated entrances not to put Link's House at * Fix Link's House in dungeons shuffles * More dungeons shuffle stuff I forgot
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committed by
Kevin Cathcart

parent
99a4ea17b0
commit
2859acef7d
@@ -126,7 +126,7 @@ difficulties = {
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def generate_itempool(world, player):
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if (world.difficulty not in ['normal', 'hard', 'expert'] or world.goal not in ['ganon', 'pedestal', 'dungeons', 'triforcehunt', 'crystals']
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or world.mode not in ['open', 'standard', 'swordless', 'inverted'] or world.timer not in ['none', 'display', 'timed', 'timed-ohko', 'ohko', 'timed-countdown'] or world.progressive not in ['on', 'off', 'random']):
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or world.mode not in ['open', 'standard', 'inverted'] or world.timer not in ['none', 'display', 'timed', 'timed-ohko', 'ohko', 'timed-countdown'] or world.progressive not in ['on', 'off', 'random']):
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raise NotImplementedError('Not supported yet')
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if world.timer in ['ohko', 'timed-ohko']:
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