Core: rename world to multiworld (#931)

* rename references to `Multiworld` in core to `multiworld` instead of `world`

* fix smz3

* fix oot

* fix low hanging fruit

* revert mysteriously broken spacing in world api.md

* fix more randomly broken spacing

* hate

* that better be all of it

* begrudgingly move over smw

* ._.

* missed some worlds

* this is getting tedious now

* Missed some self.world definitions

Co-authored-by: espeon65536 <espeon65536@gmail.com>
Co-authored-by: Zach Parks <zach@alliware.com>
This commit is contained in:
alwaysintreble
2022-10-31 21:41:21 -05:00
committed by GitHub
parent 87f4a97f1e
commit 2af510328e
85 changed files with 1623 additions and 1621 deletions

View File

@@ -38,12 +38,12 @@ class ChecksFinderWorld(World):
def _get_checksfinder_data(self):
return {
'world_seed': self.world.slot_seeds[self.player].getrandbits(32),
'seed_name': self.world.seed_name,
'player_name': self.world.get_player_name(self.player),
'world_seed': self.multiworld.slot_seeds[self.player].getrandbits(32),
'seed_name': self.multiworld.seed_name,
'player_name': self.multiworld.get_player_name(self.player),
'player_id': self.player,
'client_version': client_version,
'race': self.world.is_race,
'race': self.multiworld.is_race,
}
def generate_basic(self):
@@ -61,15 +61,15 @@ class ChecksFinderWorld(World):
# Convert itempool into real items
itempool = [item for item in map(lambda name: self.create_item(name), itempool)]
self.world.itempool += itempool
self.multiworld.itempool += itempool
def set_rules(self):
set_rules(self.world, self.player)
set_completion_rules(self.world, self.player)
set_rules(self.multiworld, self.player)
set_completion_rules(self.multiworld, self.player)
def create_regions(self):
def ChecksFinderRegion(region_name: str, exits=[]):
ret = Region(region_name, RegionType.Generic, region_name, self.player, self.world)
ret = Region(region_name, RegionType.Generic, region_name, self.player, self.multiworld)
ret.locations = [ChecksFinderAdvancement(self.player, loc_name, loc_data.id, ret)
for loc_name, loc_data in advancement_table.items()
if loc_data.region == region_name]
@@ -77,13 +77,13 @@ class ChecksFinderWorld(World):
ret.exits.append(Entrance(self.player, exit, ret))
return ret
self.world.regions += [ChecksFinderRegion(*r) for r in checksfinder_regions]
link_checksfinder_structures(self.world, self.player)
self.multiworld.regions += [ChecksFinderRegion(*r) for r in checksfinder_regions]
link_checksfinder_structures(self.multiworld, self.player)
def fill_slot_data(self):
slot_data = self._get_checksfinder_data()
for option_name in checksfinder_options:
option = getattr(self.world, option_name)[self.player]
option = getattr(self.multiworld, option_name)[self.player]
if slot_data.get(option_name, None) is None and type(option.value) in {str, int}:
slot_data[option_name] = int(option.value)
return slot_data