Core: rename world to multiworld (#931)

* rename references to `Multiworld` in core to `multiworld` instead of `world`

* fix smz3

* fix oot

* fix low hanging fruit

* revert mysteriously broken spacing in world api.md

* fix more randomly broken spacing

* hate

* that better be all of it

* begrudgingly move over smw

* ._.

* missed some worlds

* this is getting tedious now

* Missed some self.world definitions

Co-authored-by: espeon65536 <espeon65536@gmail.com>
Co-authored-by: Zach Parks <zach@alliware.com>
This commit is contained in:
alwaysintreble
2022-10-31 21:41:21 -05:00
committed by GitHub
parent 87f4a97f1e
commit 2af510328e
85 changed files with 1623 additions and 1621 deletions

View File

@@ -24,17 +24,17 @@ class OriBlindForest(World):
def generate_early(self):
logic_sets = {"casual-core"}
for logic_set in location_rules:
if logic_set != "casual-core" and getattr(self.world, logic_set.replace("-", "_")):
if logic_set != "casual-core" and getattr(self.multiworld, logic_set.replace("-", "_")):
logic_sets.add(logic_set)
self.logic_sets = logic_sets
set_rules = set_rules
def create_region(self, name: str):
return Region(name, RegionType.Generic, name, self.player, self.world)
return Region(name, RegionType.Generic, name, self.player, self.multiworld)
def create_regions(self):
world = self.world
world = self.multiworld
menu = self.create_region("Menu")
world.regions.append(menu)
start = Entrance(self.player, "Start Game", menu)
@@ -62,7 +62,7 @@ class OriBlindForest(World):
def generate_basic(self):
for item_name, count in default_pool.items():
self.world.itempool.extend([self.create_item(item_name) for _ in range(count)])
self.multiworld.itempool.extend([self.create_item(item_name) for _ in range(count)])
def create_item(self, name: str) -> Item:
return Item(name,