Core: rename world to multiworld (#931)

* rename references to `Multiworld` in core to `multiworld` instead of `world`

* fix smz3

* fix oot

* fix low hanging fruit

* revert mysteriously broken spacing in world api.md

* fix more randomly broken spacing

* hate

* that better be all of it

* begrudgingly move over smw

* ._.

* missed some worlds

* this is getting tedious now

* Missed some self.world definitions

Co-authored-by: espeon65536 <espeon65536@gmail.com>
Co-authored-by: Zach Parks <zach@alliware.com>
This commit is contained in:
alwaysintreble
2022-10-31 21:41:21 -05:00
committed by GitHub
parent 87f4a97f1e
commit 2af510328e
85 changed files with 1623 additions and 1621 deletions

View File

@@ -150,15 +150,15 @@ def create_regions(world: MultiWorld, player: int):
connect(world, player, "Menu", "Anywhere", one_way=True)
connect(world, player, "Menu", "Pallet Town", one_way=True)
connect(world, player, "Menu", "Fossil", lambda state: state.pokemon_rb_fossil_checks(
state.world.second_fossil_check_condition[player].value, player), one_way=True)
state.multiworld.second_fossil_check_condition[player].value, player), one_way=True)
connect(world, player, "Pallet Town", "Route 1")
connect(world, player, "Route 1", "Viridian City")
connect(world, player, "Viridian City", "Route 22")
connect(world, player, "Route 22", "Route 23 South",
lambda state: state.pokemon_rb_has_badges(state.world.victory_road_condition[player].value, player))
lambda state: state.pokemon_rb_has_badges(state.multiworld.victory_road_condition[player].value, player))
connect(world, player, "Route 23 South", "Route 23 North", lambda state: state.pokemon_rb_can_surf(player))
connect(world, player, "Viridian City North", "Viridian Gym", lambda state:
state.pokemon_rb_has_badges(state.world.viridian_gym_condition[player].value, player), one_way=True)
state.pokemon_rb_has_badges(state.multiworld.viridian_gym_condition[player].value, player), one_way=True)
connect(world, player, "Route 2", "Route 2 East", lambda state: state.pokemon_rb_can_cut(player))
connect(world, player, "Route 2 East", "Diglett's Cave", lambda state: state.pokemon_rb_can_cut(player))
connect(world, player, "Route 2", "Viridian City North")
@@ -178,7 +178,7 @@ def create_regions(world: MultiWorld, player: int):
connect(world, player, "Route 9", "Route 10 North")
connect(world, player, "Route 10 North", "Rock Tunnel 1F", lambda state: state.pokemon_rb_can_flash(player))
connect(world, player, "Route 10 North", "Power Plant", lambda state: state.pokemon_rb_can_surf(player) and
(state.has("Plant Key", player) or not state.world.extra_key_items[player].value), one_way=True)
(state.has("Plant Key", player) or not state.multiworld.extra_key_items[player].value), one_way=True)
connect(world, player, "Rock Tunnel 1F", "Route 10 South", lambda state: state.pokemon_rb_can_flash(player))
connect(world, player, "Rock Tunnel 1F", "Rock Tunnel B1F")
connect(world, player, "Lavender Town", "Pokemon Tower 1F", one_way=True)
@@ -205,7 +205,7 @@ def create_regions(world: MultiWorld, player: int):
connect(world, player, "S.S. Anne 1F", "S.S. Anne B1F", one_way=True)
connect(world, player, "Vermilion City", "Route 11")
connect(world, player, "Vermilion City", "Diglett's Cave")
connect(world, player, "Route 12 West", "Route 11 East", lambda state: state.pokemon_rb_can_strength(player) or not state.world.extra_strength_boulders[player].value)
connect(world, player, "Route 12 West", "Route 11 East", lambda state: state.pokemon_rb_can_strength(player) or not state.multiworld.extra_strength_boulders[player].value)
connect(world, player, "Route 12 North", "Route 12 South", lambda state: state.has("Poke Flute", player) or state.pokemon_rb_can_surf( player))
connect(world, player, "Route 12 West", "Route 12 North", lambda state: state.has("Poke Flute", player))
connect(world, player, "Route 12 West", "Route 12 South", lambda state: state.has("Poke Flute", player))
@@ -227,25 +227,25 @@ def create_regions(world: MultiWorld, player: int):
connect(world, player, "Fuchsia City", "Fuchsia Gym", one_way=True)
connect(world, player, "Fuchsia City", "Route 18")
connect(world, player, "Fuchsia City", "Safari Zone Gate", one_way=True)
connect(world, player, "Safari Zone Gate", "Safari Zone Center", lambda state: state.has("Safari Pass", player) or not state.world.extra_key_items[player].value, one_way=True)
connect(world, player, "Safari Zone Gate", "Safari Zone Center", lambda state: state.has("Safari Pass", player) or not state.multiworld.extra_key_items[player].value, one_way=True)
connect(world, player, "Safari Zone Center", "Safari Zone East", one_way=True)
connect(world, player, "Safari Zone Center", "Safari Zone West", one_way=True)
connect(world, player, "Safari Zone Center", "Safari Zone North", one_way=True)
connect(world, player, "Fuchsia City", "Route 15")
connect(world, player, "Route 15", "Route 14")
connect(world, player, "Route 14", "Route 13")
connect(world, player, "Route 13", "Route 12 South", lambda state: state.pokemon_rb_can_strength(player) or state.pokemon_rb_can_surf(player) or not state.world.extra_strength_boulders[player].value)
connect(world, player, "Route 13", "Route 12 South", lambda state: state.pokemon_rb_can_strength(player) or state.pokemon_rb_can_surf(player) or not state.multiworld.extra_strength_boulders[player].value)
connect(world, player, "Fuchsia City", "Route 19", lambda state: state.pokemon_rb_can_surf(player))
connect(world, player, "Route 20 East", "Route 19")
connect(world, player, "Route 20 West", "Cinnabar Island", lambda state: state.pokemon_rb_can_surf(player))
connect(world, player, "Route 20 West", "Seafoam Islands 1F")
connect(world, player, "Route 20 East", "Seafoam Islands 1F", one_way=True)
connect(world, player, "Seafoam Islands 1F", "Route 20 East", lambda state: state.pokemon_rb_can_strength(player), one_way=True)
connect(world, player, "Viridian City", "Viridian City North", lambda state: state.has("Oak's Parcel", player) or state.world.old_man[player].value == 2 or state.pokemon_rb_can_cut(player))
connect(world, player, "Viridian City", "Viridian City North", lambda state: state.has("Oak's Parcel", player) or state.multiworld.old_man[player].value == 2 or state.pokemon_rb_can_cut(player))
connect(world, player, "Route 3", "Mt Moon 1F", one_way=True)
connect(world, player, "Route 11", "Route 11 East", lambda state: state.pokemon_rb_can_strength(player))
connect(world, player, "Cinnabar Island", "Cinnabar Gym", lambda state: state.has("Secret Key", player), one_way=True)
connect(world, player, "Cinnabar Island", "Pokemon Mansion 1F", lambda state: state.has("Mansion Key", player) or not state.world.extra_key_items[player].value, one_way=True)
connect(world, player, "Cinnabar Island", "Pokemon Mansion 1F", lambda state: state.has("Mansion Key", player) or not state.multiworld.extra_key_items[player].value, one_way=True)
connect(world, player, "Seafoam Islands 1F", "Seafoam Islands B1F", one_way=True)
connect(world, player, "Seafoam Islands B1F", "Seafoam Islands B2F", one_way=True)
connect(world, player, "Seafoam Islands B2F", "Seafoam Islands B3F", one_way=True)
@@ -263,7 +263,7 @@ def create_regions(world: MultiWorld, player: int):
connect(world, player, "Silph Co 8F", "Silph Co 9F", one_way=True)
connect(world, player, "Silph Co 9F", "Silph Co 10F", one_way=True)
connect(world, player, "Silph Co 10F", "Silph Co 11F", one_way=True)
connect(world, player, "Celadon City", "Rocket Hideout B1F", lambda state: state.has("Hideout Key", player) or not state.world.extra_key_items[player].value, one_way=True)
connect(world, player, "Celadon City", "Rocket Hideout B1F", lambda state: state.has("Hideout Key", player) or not state.multiworld.extra_key_items[player].value, one_way=True)
connect(world, player, "Rocket Hideout B1F", "Rocket Hideout B2F", one_way=True)
connect(world, player, "Rocket Hideout B2F", "Rocket Hideout B3F", one_way=True)
connect(world, player, "Rocket Hideout B3F", "Rocket Hideout B4F", one_way=True)
@@ -273,9 +273,9 @@ def create_regions(world: MultiWorld, player: int):
connect(world, player, "Route 23 North", "Victory Road 1F", lambda state: state.pokemon_rb_can_strength(player), one_way=True)
connect(world, player, "Victory Road 1F", "Victory Road 2F", one_way=True)
connect(world, player, "Victory Road 2F", "Victory Road 3F", one_way=True)
connect(world, player, "Victory Road 2F", "Indigo Plateau", lambda state: state.pokemon_rb_has_badges(state.world.elite_four_condition[player], player), one_way=True)
connect(world, player, "Victory Road 2F", "Indigo Plateau", lambda state: state.pokemon_rb_has_badges(state.multiworld.elite_four_condition[player], player), one_way=True)
connect(world, player, "Cerulean City", "Cerulean Cave 1F", lambda state:
state.pokemon_rb_cerulean_cave(state.world.cerulean_cave_condition[player].value + (state.world.extra_key_items[player].value * 4), player) and
state.pokemon_rb_cerulean_cave(state.multiworld.cerulean_cave_condition[player].value + (state.multiworld.extra_key_items[player].value * 4), player) and
state.pokemon_rb_can_surf(player), one_way=True)
connect(world, player, "Cerulean Cave 1F", "Cerulean Cave 2F", one_way=True)
connect(world, player, "Cerulean Cave 1F", "Cerulean Cave B1F", lambda state: state.pokemon_rb_can_surf(player), one_way=True)