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Network: implement 0.4 marked compatibility removals (#757)
* world remote items handling * players list when connecting
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4
Main.py
4
Main.py
@@ -381,10 +381,6 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
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"names": names, # TODO: remove around 0.2.5 in favor of slot_info
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"games": games, # TODO: remove around 0.2.5 in favor of slot_info
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"connect_names": {name: (0, player) for player, name in world.player_name.items()},
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"remote_items": {player for player in world.player_ids if
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world.worlds[player].remote_items},
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"remote_start_inventory": {player for player in world.player_ids if
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world.worlds[player].remote_start_inventory},
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"locations": locations_data,
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"checks_in_area": checks_in_area,
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"server_options": baked_server_options,
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